Chamber of Arms and Collectibles

The airship unlocks access to the Chamber of Arms in Chapter 5. Carrying the required piece of ancient gear in your inventory opens its matching trial; to challenge the Lv.75 version, clear the Lv.50 fight first and raise the required character to Lv.70.

Once you unlock the airship in Chapter 5, fly to the small island northwest of Dirnado to enter the Chamber of Arms. Each trial only checks that the corresponding piece of ancient gear is in your inventory—you do not need to equip it, so build your active party around the boss’s elemental weaknesses.

You must clear a trial’s Lv.50 battle before unlocking its Lv.75 rematch. For Lv.75 weapon trials, the party member who uses that weapon type must be at least Lv.70; for armor and accessory trials, Rain must be at least Lv.70.

TrialRequired gearReward
CloakAncient CloakLordly Robes
Gold ornamentAncient AccessoryGold Hairpin
Light armorAncient GarmentMirage Vest
KatanaAncient KatanaSasuke’s Blade
HammerAncient HammerThor’s Hammer
GunAncient FirearmArcturus
TomeAncient TomeLast Resort
RodAncient RodWizard’s Rod
Heavy armorAncient CuirassTatenashi Armor
GreatswordAncient GreatswordRagnarok
WhipAncient WhipFire Birch
BowAncient BowArtemis Bow

Once you unlock a Vision’s MASTER passive ability through Mastery Rank (MR), equipping that MASTER ability still requires AP—for example, Warrior of Light requires 95 AP to equip and Firion requires 120 AP. Also note that a Vision’s listed elements indicate the elements of its learnable skills, whereas a character’s elemental resistances are tracked separately on their stat sheet.

Visions and Mastery

All 99 Tablet Shard map locations feed into 25 cumulative turn-in reward tiers, starting at 3 shards for the first reward and ending at all 99 shards. Check the map marker number when hunting for a shard on the field, and check your cumulative total when looking up your next reward.

CountRewardQuantity
3Vitality Charm1
6Earrings1
9Magicite Shard1
12Stagger Ring1
16Dreadwing Mallet1
20Compound Bow1
24Magicite Shard1
28Astral Jacket1
32Cure Drop1
36Celaeno Fragments1
40Magicite1
44Phantom Robe1
48Repeater Rifle1
52Protective Gear1
56Briar Edge1
60War Pick1
64Magicite Cryst1
68Mirage Jacket1
72Sundering Odachi1
76Ancient Firearm1
80Adamantite1
84Ancient Whip1
89Adamantite1
94Arch Drain1
99Lightbringer1

Compiled from Chinese and Japanese game records. Developer test rows, placeholders, and duplicate-named variants are listed separately; unverified proper nouns remain in their original script.

Open original records