Code of The Savage · Quest guide
Demo · Updated 17 October 2026 · Official game analysis
Names and objectives follow the game; an entry does not guarantee access in this demo.
Show quest spoilers
In the opening village, cook the meat, fill the bucket at the well and bring water to the southern field. After the attack and ship sequence, speak to Weston on the coast. Use the food and clothing he offers, then seek Quinlan. Follow the foreign-coin lead through Pomona, return to Quinlan and take the coin to Brother Jepson. Keep separate saves before travelling or making major choices.
The planner adds listed mana costs; it does not predict regeneration or combat damage. Zero-cost abilities still have their own conditions. The demo spellbook is provisional. Quest entries below are leads, not a claim of a complete playable ending.
Find Skyler
Wolfric asked me to find Skyler, Ardarics former assistant. Then convince him to return to Penthos.
Speak to Quinlan
Weston told me that Quinlan might be able to identify my captors.
Check the hunter's cabin
The blacksmith, Terbios has asked me to check on the hunter in his cabin east of town.
Investigate the wagon
There is a tipped over wagon up ahead. Perhaps I should investigate...
What the Tide Returned
Rowena asked me to learn the truth of what happened to Brandr, who sailed from Sainsbury for Waterford and never returned.
Speak to Pomona at the Damned Lamb
Quinlan told me to speak to Pomona about the foreigners and bring back anything she kept from them.
Report slavers to Ethan
Quinlan said I should inform Ethan of the slavers movements
Take the foreign coin to Brother Jepson
Take the foreign coin to Brother Jepson at the Penthos Leysarion.
Take the foreign coin to Quinlan
Pomona gave me a foreign coin and told me to show it to Quinlan.
Take the note to Mason
The note was addressed to a Lord Mason in Penthos...
Attend the king's audience
Mason tells me I've been granted an audience with the king.
Speak to the innkeeper
Lord Mason asked me to investigate the Inn fire. He said I should speak to the innkeeper
Search the southern forest
Lord Mason asked me to check the southern forest for the missing crate
Search east of Penthos
Mason said I should search east of Penthos for the strongbox.
Ask local children about the slingshot
Layne found a slingshot at the scene of the fire. Perhaps it belongs to a local child.
Liberate a bottle of Mason's wine for Layne
Layne asked me to steal a bottle from Lord Mason's personal wine stash.
Return to Mason
I have recovered the strongbox. I should return to Mason
Report the smashed crate
I've found a smashed crate at this Zurlok camp. It's empty... I should report this to Lord Mason.
Report the hunter's remains
I found the remains of the hunter...
Ask about the foreigners at the Golden Oar
Ethan mentioned that some foreigners caused trouble at the Golden Oar. I should ask around there.
Find Alanna in Penthos
Cardea asked me track down her aunt, Alanna in Penthos
Question Layne about the fire
Albert mentioned that he saw Layne taking a leak at the scene of the fire
Return to Cardea
Alanna agreed to take Cardea in.
Cook meat on the fire
Mortious asked me to cook some meat on the fire
Bring water to Ailia
I need to bring water to Ailia in the south field.
Return to Quinlan
An Order register names Quinlan and Wolfric Galter among those marked for the flames. Mathus copied the page. I should return to Quinlan.
Observe the sabre bear
Lydia asked me to approach the sabre bear in the cave southeast of Penthos, watch its warning, and return.
Return to Lydia
I should return to Lydia and tell her what happened at the bear den.
Investigate the Feral cave
Ethan asked me to find the Ferals in an old cave southeast of Penthos, learn how many there are, and determine whether they are ranging near the road.
Search the cave
I found the Ferals Ethan described. I should search the cave and learn what I can before returning.
Report the bone comb to Ethan
The name Mara was carved into a bone comb guarded by one of the Ferals. Ethan may know what to do with it.
Ask Mathus to check the register
Ethan said Mathus keeps the old church registers. I should ask him to look for Mara.
Code of The Savage · © Geoff Jones