Code of The Savage · Quest guide

Demo · Updated 17 October 2026 · Official game analysis

Names and objectives follow the game; an entry does not guarantee access in this demo.

Show quest spoilers

In the opening village, cook the meat, fill the bucket at the well and bring water to the southern field. After the attack and ship sequence, speak to Weston on the coast. Use the food and clothing he offers, then seek Quinlan. Follow the foreign-coin lead through Pomona, return to Quinlan and take the coin to Brother Jepson. Keep separate saves before travelling or making major choices.

The planner adds listed mana costs; it does not predict regeneration or combat damage. Zero-cost abilities still have their own conditions. The demo spellbook is provisional. Quest entries below are leads, not a claim of a complete playable ending.

Find Skyler

Wolfric asked me to find Skyler, Ardarics former assistant. Then convince him to return to Penthos.

Speak to Quinlan

Weston told me that Quinlan might be able to identify my captors.

Check the hunter's cabin

The blacksmith, Terbios has asked me to check on the hunter in his cabin east of town.

Investigate the wagon

There is a tipped over wagon up ahead. Perhaps I should investigate...

What the Tide Returned

Rowena asked me to learn the truth of what happened to Brandr, who sailed from Sainsbury for Waterford and never returned.

Speak to Pomona at the Damned Lamb

Quinlan told me to speak to Pomona about the foreigners and bring back anything she kept from them.

Report slavers to Ethan

Quinlan said I should inform Ethan of the slavers movements

Take the foreign coin to Brother Jepson

Take the foreign coin to Brother Jepson at the Penthos Leysarion.

Take the foreign coin to Quinlan

Pomona gave me a foreign coin and told me to show it to Quinlan.

Take the note to Mason

The note was addressed to a Lord Mason in Penthos...

Attend the king's audience

Mason tells me I've been granted an audience with the king.

Speak to the innkeeper

Lord Mason asked me to investigate the Inn fire. He said I should speak to the innkeeper

Search the southern forest

Lord Mason asked me to check the southern forest for the missing crate

Search east of Penthos

Mason said I should search east of Penthos for the strongbox.

Ask local children about the slingshot

Layne found a slingshot at the scene of the fire. Perhaps it belongs to a local child.

Liberate a bottle of Mason's wine for Layne

Layne asked me to steal a bottle from Lord Mason's personal wine stash.

Return to Mason

I have recovered the strongbox. I should return to Mason

Report the smashed crate

I've found a smashed crate at this Zurlok camp. It's empty... I should report this to Lord Mason.

Report the hunter's remains

I found the remains of the hunter...

Ask about the foreigners at the Golden Oar

Ethan mentioned that some foreigners caused trouble at the Golden Oar. I should ask around there.

Find Alanna in Penthos

Cardea asked me track down her aunt, Alanna in Penthos

Question Layne about the fire

Albert mentioned that he saw Layne taking a leak at the scene of the fire

Return to Cardea

Alanna agreed to take Cardea in.

Cook meat on the fire

Mortious asked me to cook some meat on the fire

Bring water to Ailia

I need to bring water to Ailia in the south field.

Return to Quinlan

An Order register names Quinlan and Wolfric Galter among those marked for the flames. Mathus copied the page. I should return to Quinlan.

Observe the sabre bear

Lydia asked me to approach the sabre bear in the cave southeast of Penthos, watch its warning, and return.

Return to Lydia

I should return to Lydia and tell her what happened at the bear den.

Investigate the Feral cave

Ethan asked me to find the Ferals in an old cave southeast of Penthos, learn how many there are, and determine whether they are ranging near the road.

Search the cave

I found the Ferals Ethan described. I should search the cave and learn what I can before returning.

Report the bone comb to Ethan

The name Mara was carved into a bone comb guarded by one of the Ferals. Ethan may know what to do with it.

Ask Mathus to check the register

Ethan said Mathus keeps the old church registers. I should ask him to look for Mara.

Code of The Savage · © Geoff Jones