Demo

Culdcept BEGINS · Cards Wiki

Search the creatures, items and spells used in the opening lessons. Card effects describe their conditions; battles also depend on abilities and items.

Culdcept BEGINS
© Neos Corporation
Battle Axe

Battle Axe

-AT+40

A mighty blade, both

cost-effective and easy

to wield.

A harbinger of ruin, its edge

is designed to sunder even the

mightiest of armored foes.

Giant Bat

Giant Bat

With neither special powers

nor high stats, it falters

in combat.

Yet, its low cost is its

singular merit.

The ultrasonic waves it emits

from its mouth possess enough

force to damage foes.

Tiger Beetle

Tiger Beetle

With neither special powers

nor high stats, it falters

in combat.

Yet, its low cost is its

singular merit.

With swift movements, it

ensnares its prey and crushes

them with its powerful mandibles.

Chain Mail

Chain Mail

-HP+30

Armor of sturdy guard!

Light on coin,

heavy on protection.

Don this chain mail, woven from

metal's might, and feel the

freedom to move with the

assurance of high protection.

Dwarf

Dwarf

While it lacks special powers,

its formidable HP is a bastion

of defense.

Stout warriors of small

stature. A stubborn lot, their hatred

of elves and imps everlasting.

Fighter

Fighter

Looking for a reliable choice?

This one's got high stats at a

low cost, easy to handle too.

It might not be the star of

the show, but it sure doesn't

have many downsides.

Mercenaries whose trade is

warfare. In a world where strife

is ceaseless, they are an

indispensable presence.

Fly

Fly

-User rolls 2 dice this turn and moves the total rolled

An indispensable spell for

rapid transit, it works in a

flash—enabling swift movement

even when combined with

curse spells.

Take flight. Call upon the air's

guardians, and unfurl your

ethereal wings.

Goblin

Goblin

Lacking in might, they falter

in the fray. However, their

charm lies in the 0 cost—allowing

for carefree use of magic.

Beware these impish fiends,

cruel by nature, who conspire

in the shadows to ambush unwary

travelers. They lurk in the night

shunning the light of day.

Giant Rat

Giant Rat

-Attacks First

Its charm is the ability to

summon without cost.

"Attacks First" permits

preemptive attacks, yet the

low stats are its weakness.

A colossal rat. It may lack

strength, but it pounces with

swift movements.

Wall of Ice

Wall of Ice

-Defensive

-In battle: HP+20

While it cannot launch an

invasion, its HP surges in

the heat of combat,

rendering it a mighty bulwark.

Caution is advised,

for it is barred from

utilizing armor items.

A spellbound ice barrier that

perpetually freezes the air

around it, destined never to

thaw naturally.

Kobold

Kobold

With neither special powers

nor high stats, it falters

in combat.

Yet, its low cost is its

singular merit.

Lesser than goblins in size,

yet blessed with the gift of

fiery power.

Leather Armor

Leather Armor

-HP+20

Its defenses aren't the best,

but hey, who needs magic when

this armor's got charm?

Crafted from tanned hide, this

armor bestows a fair shield

against harm.

Long Sword

Long Sword

-AT+30

A weapon that offers

respectable offensive power

at a low cost.

Behold the double-edged sword,

its blade long and true. It

stands as the most familiar

companion in battle.

Mace

Mace

-AT+20

While it may lack power, the

true allure of this weapon is

its ability to operate without

the need for magic!

A mace capped with iron,

formidable against even the

sturdiest of plate armors.

Manna

Manna

-User gains (laps +1) x100 magic

Harness the essence of magic

with this basic spell.

With each lap completed,

its potency grows, synergizing

seamlessly with spells that

boost your strides.

The wellspring of arcane might.

It is said to be the very

sustenance of deities.

Merfolk

Merfolk

With neither special powers

nor high stats, it falters

in combat.

Yet, its low cost is its

singular merit.

Beneath the waves, humanoid

creatures dwell, their hearts

filled with loathing for those

who walk the land, eagerly

awaiting the dominion of Dagon.

Magic Bolt

Magic Bolt

-Deals 20 damage to target enemy creature

Unleash this spell to

vanquish any creature with

less than 20 HP in a single

strike—ideal for those

formidable foes in combat!

Concentrate the energy of light

at your fingertips and launch

it towards the target.

Minotaur

Minotaur

While it may not boast any

special powers, this trusty

creature is well-balanced and

a breeze to use.

A steadfast ally in any book.

A humanoid with the head of a

bull, it devours its captured

prey with monstrous strength.

Scale Armor

Scale Armor

-HP+40

Acquire high defense power for

a fair price.

This armor is quite handy.

Forged from overlapping scales

of metal, this armor offers

formidable protection against

the onslaught of blades and

talons.

Wall of Stone

Wall of Stone

-Defensive

While it cannot launch an

invasion, its HP is immense,

serving as a steadfast wall.

Heed this: armor items

are futile.

A stone barrier, conjured by

ancient incantations, stands

defiant. Its hardness is a

challenge to any who dare

attempt its ruin.

Holy Word 6

Holy Word 6

-Adds Dice Restriction 6 to target Cepter

(Next dice roll will be a 6)

Harness the power to march

vast distances, accelerating

lap bonuses or bypassing

enemy territories.

It proves invaluable when

aiming for desired lands!

The sixth sacred utterance...

But behold, the Culdcept

transcends even its architect,

Culdra...

Zombie

Zombie

-Battle end: HP-20

Though it boasts a high HP,

its fragility becomes

apparent as it dwindles with

each battle...

It holds a slight advantage

when facing spell attacks.

A corpse reanimated by arcane

forces. A mere marionette, it

slowly disintegrates.