Chapter 2 Walkthrough
Gather information in the industrial city of Dilmagia and meet Lid at the shipyard. Cross Mt. Thunderclap, clear the monsters occupying the Dwarven Forge, and report back. At the Mobreeze Airship Factory, rescuing the captives triggers a timed escape. After reaching the depths of the Wind Shrine, return to Dilmagia and speak with Lid to board the airship.
Objectives are listed in story progression order. When consecutive entries show the same objective text, keep advancing through the current area until the next scene triggers.
- Travel to the industrial city of Dilmagia.
- Ask around Dilmagia for information.
- Ask around Dilmagia for information.
- Ask around Dilmagia for information.
- Meet Lid at the shipyard in Dilmagia.
- Cross Mt. Thunderclap.
- Meet Borin at the Dwarven Forge.
- Clear the monsters out of the forge.
- Report back to Borin.
- Rescue Borin from Mobliz Shipyard.
- Escape the factory before the timer runs out.
- Go to the Wind Shrine.
- Press on to the innermost chamber of the Wind Shrine.
- Return to Dilmagia.
- Speak to Lid.
- Board Lid’s airship for Olderion.
Chapter Encounters & Boss Weaknesses
| ID | Enemy | Count | Level | HP | Weak to |
|---|---|---|---|---|---|
| 9014 | Mom Bomb | 1 | 14 | 21000 | Water |
| 9015 | Security Eye | 2 | 14 | 260 | Lightning |
| 9016 | Adrastea | 1 | 16 | 25000 | Lightning, Water |
| 9017 | Aether | 1 | 18 | 34000 | Ice |
Story Objectives and Encounters
Chapter 3 Walkthrough