Story Objectives and Encounters
Chapter 1 Walkthrough
- Leave Grandshelt Castle.
- Investigate the Earth Shrine.
- Travel to Mitra.
- Find Rain’s house in town.
- Search inside Rain’s house.
- Equip a Vision.
- Return to Grandshelt Castle.
- Rescue the king of Grandshelt.
- Head to Felicitas.
- Continue to the village of Kol.
- Spend the night at the inn in Kol.
- Borrow a chocobo.
- Head to Felicitas.
- Make your way to the Kolobos Ruins.
- Look for Emma’s mother in the ruins.
- Find a ship in Grandport Harbor.
- Visit Siren’s Tower.
- Sail from Grandport to Dirnado.
- Sail from Grandport to Dirnado.
Chapter 2 Walkthrough
- Travel to the industrial city of Dilmagia.
- Ask around Dilmagia for information.
- Ask around Dilmagia for information.
- Ask around Dilmagia for information.
- Meet Lid at the shipyard in Dilmagia.
- Cross Mt. Thunderclap.
- Meet Borin at the Dwarven Forge.
- Clear the monsters out of the forge.
- Report back to Borin.
- Rescue Borin from Mobliz Shipyard.
- Escape the factory before the timer runs out.
- Go to the Wind Shrine.
- Press on to the innermost chamber of the Wind Shrine.
- Return to Dilmagia.
- Speak to Lid.
- Board Lid’s airship for Olderion.
Chapter 3 Walkthrough
- Head to Olderion, the Aquapolis.
- Gather information in the city.
- Gather information in the city.
- Speak to the guardian of the waters.
- Enter the Cave of Waters.
- Rescue the water priestess in the cave.
- Head to Olderion, the Aquapolis.
- Help Luka purify the tainted water.
- Help Luka purify the tainted water.
- Help Luka purify the tainted water.
- Head to Olderion’s Old Town.
- Defeat the monsters attacking the old town.
- Help Luka purify the tainted water.
- Go through the Cave of Waters to reach Lake Dorr.
- Go through the Cave of Waters to reach Lake Dorr.
- Head to Olderion, the Aquapolis.
- Stay at the inn in Olderion.
- Head to Waterfall Way.
- Find the altar in Waterfall Way.
- Travel to the guardian’s cape.
- Make for the Water Shrine.
- Reach the innermost chamber of the Water Shrine.
- Head to Olderion, the Aquapolis.
- Catch up with Arsha.
- Depart for Zoldaad from the port southeast of Olderion.
Chapter 4 Walkthrough
- Go to Mozul Station.
- Take the train to the imperial capital.
- Talk to your companions aboard the train.
- Talk to your companions aboard the train.
- Talk to your companions aboard the train.
- Talk to your companions aboard the train.
- Escape the imperial soldiers.
- Make your way to Zoldaad, the imperial capital.
- Ask around the capital for information.
- Regroup in the alley in Zoldaad.
- Follow the underground tunnel.
- Ask the rebel soldiers about Jake.
- Ask the rebel soldiers about Jake.
- Ask the rebel soldiers about Jake.
- Ask the rebel soldiers about Jake.
- Tell Jake what you think.
- Stay at the inn in the Rebel Hideout.
- Enter the Weapons Factory.
- Reach the far end of the Weapons Factory.
- Return to the Rebel Hideout.
- Go to Jake’s room when you’re ready.
- Enter Zoldaad Castle through the underground tunnel.
- Free Crown Prince Shera from the dungeon.
- Confront the emperor at the throne.
- Raise the flag on the roof of Zoldaad Castle.
- Defeat Lazarov aboard the Enterprise.
Chapter 5 Walkthrough
- Board the airship in the field outside the capital.
- Once aboard, move inside the airship.
- Use the airship’s radar to find Mysidia.
- Visit Sakura’s house.
- Visit the potion factory.
- Go to the village of Sunioo.
- Enter the Nameless Ruins.
- Head to the innermost part of the Nameless Ruins.
- Defeat the first of the two servants in the ruins.
- Defeat the remaining servant.
- Head to the innermost part of the Nameless Ruins.
- Travel northwest of Mysidia to the Arcane Library.
- Defeat the first of five book monsters in the library.
- Defeat the second book monster.
- Defeat the third book monster.
- Defeat the fourth book monster.
- Defeat the fifth and final book monster.
- Retrieve the grimoire from the restricted stacks.
- Enter Archwitch Fina’s psyche.
- Look for Fina inside the mindscape.
- Catch up with Archwitch Fina.
- Examine the door in the mindscape.
- Inspect your surroundings.
- Return to the real world.
- Travel to the Tower of Mysidia.
- Climb to the top floor of the Tower of Mysidia.
- Enter Archwitch Fina’s psyche.
- Explore the other areas of the mindscape.
- Follow the newly opened path through the memories.
- Go to the Hess base.
- Head to the stronghold of Veritas of the Dark.
- Speak with the Veritas and their companions at the stronghold.
- Speak with the Veritas and their companions at the stronghold.
- Speak with the Veritas and their companions at the stronghold.
- Speak with the Veritas and their companions at the stronghold.
- Speak with the Veritas and their companions at the stronghold.
- Speak with the Veritas and their companions at the stronghold.
- Speak with the Veritas and their companions at the stronghold.
- Speak to Veritas of the Dark.
- Examine the door in the mindscape.
- Head to the site of the showdown.
- Fight Veritas of the Earth.
- Visit Sakura’s house.
- Fly to Gronoa.
Chapter 6 Walkthrough
- Explore the continent of Gronoa.
- Gather information about the miasma covering Gronoa.
- Recover the white stone from the Research Center Ruins.
- Recover the white stone from the Research Center Ruins.
- Give the white stone to the elderly woman.
- Go back for Fina.
- Use the holy power to cross the miasma swamp.
- Make your way to Gronoa Shrine.
- Make your way to Gronoa Shrine.
- Make your way to Gronoa Shrine.
- Reach the innermost chamber of Gronoa Shrine.
- Head to the Sanctissimus Shrine.
- Go deeper into the Sanctissimus Shrine.
- Fight Lasswell.
- Seek out Veritas of the Frost.
- Take the airship and look for signs of the disturbance linked to the dark crystal.
Chapter 7 Walkthrough
- Visit Sian.
- Gather information in Sian.
- Head to Mt. Reizan.
- Climb Mt. Reizan.
- Pursue Veritas of the Waters.
- Travel to the Wandering Lands.
- Push farther into the Wandering Lands.
- Push farther into the Wandering Lands.
- Fly straight to the Crystal Tower.
Chapter 8 Walkthrough
- Continue climbing toward the top of the Crystal Tower.
- Continue climbing toward the top of the Crystal Tower.
- Continue climbing toward the top of the Crystal Tower.
- Continue climbing toward the top of the Crystal Tower.
- Continue climbing toward the top of the Crystal Tower.
- Continue climbing toward the top of the Crystal Tower.
Expand any chapter above to check its step-by-step objectives, or search the encounter records below for enemy levels, HP, and weaknesses. Compiled from Chinese and Japanese game data; unverified names remain in their original script.