Eight-Chapter Walkthrough

Chapter 1 Walkthrough

Leave Grandshelt Castle and investigate the Earth Shrine, then head to Mitra to search Rain’s house and equip your first Vision Crystal before returning to rescue the king. Stay overnight at Kol, borrow a chocobo to reach the Corobos Ruins and find Emma’s mother, then secure a ship at Grandport and clear Siren’s Tower before sailing for Dirnado.

  1. Leave Grandshelt Castle.
  2. Investigate the Earth Shrine.
  3. Travel to Mitra.
  4. Find Rain’s house in town.
  5. Search inside Rain’s house.
  6. Equip a Vision.
  7. Return to Grandshelt Castle.
  8. Rescue the king of Grandshelt.
  9. Head to Felicitas.
  10. Continue to the village of Kol.
  11. Spend the night at the inn in Kol.
  12. Borrow a chocobo.
  13. Head to Felicitas.
  14. Make your way to the Kolobos Ruins.
  15. Look for Emma’s mother in the ruins.
  16. Find a ship in Grandport Harbor.
  17. Visit Siren’s Tower.
  18. Sail from Grandport to Dirnado.
  19. Sail from Grandport to Dirnado.
Chapter 1 Walkthrough
Chapter 2 Walkthrough

Gather information in the industrial city of Dilmagia and meet Lid at the shipyard. Cross Mt. Thunderclap, clear the monsters occupying the Dwarven Forge, and report back. At the Mobreeze Airship Factory, rescuing the captives triggers a timed escape. After reaching the depths of the Wind Shrine, return to Dilmagia and speak with Lid to board the airship.

  1. Travel to the industrial city of Dilmagia.
  2. Ask around Dilmagia for information.
  3. Ask around Dilmagia for information.
  4. Ask around Dilmagia for information.
  5. Meet Lid at the shipyard in Dilmagia.
  6. Cross Mt. Thunderclap.
  7. Meet Borin at the Dwarven Forge.
  8. Clear the monsters out of the forge.
  9. Report back to Borin.
  10. Rescue Borin from Mobliz Shipyard.
  11. Escape the factory before the timer runs out.
  12. Go to the Wind Shrine.
  13. Press on to the innermost chamber of the Wind Shrine.
  14. Return to Dilmagia.
  15. Speak to Lid.
  16. Board Lid’s airship for Olderion.
Chapter 2 Walkthrough
Chapter 3 Walkthrough

Gather information in Olderion, speak with the water guardian, and rescue the priestess in the Cave of Waters. While helping Luka purify the water, fend off the monster attack in the old quarter and finish the purification. After visiting Lake Dorr and resting at the inn, proceed past the waterfall altar and cape to the Water Shrine, then finish the pursuit in town and sail from the southeastern port.

  1. Head to Olderion, the Aquapolis.
  2. Gather information in the city.
  3. Gather information in the city.
  4. Speak to the guardian of the waters.
  5. Enter the Cave of Waters.
  6. Rescue the water priestess in the cave.
  7. Head to Olderion, the Aquapolis.
  8. Help Luka purify the tainted water.
  9. Help Luka purify the tainted water.
  10. Help Luka purify the tainted water.
  11. Head to Olderion’s Old Town.
  12. Defeat the monsters attacking the old town.
  13. Help Luka purify the tainted water.
  14. Go through the Cave of Waters to reach Lake Dorr.
  15. Go through the Cave of Waters to reach Lake Dorr.
  16. Head to Olderion, the Aquapolis.
  17. Stay at the inn in Olderion.
  18. Head to Waterfall Way.
  19. Find the altar in Waterfall Way.
  20. Travel to the guardian’s cape.
  21. Make for the Water Shrine.
  22. Reach the innermost chamber of the Water Shrine.
  23. Head to Olderion, the Aquapolis.
  24. Catch up with Arsha.
  25. Depart for Zoldaad from the port southeast of Olderion.
Chapter 3 Walkthrough
Chapter 4 Walkthrough

Speak with your companions aboard the train, evade the imperial soldiers, and regroup in the capital’s back alley before taking the underground tunnel to the rebel hideout. Ask the soldiers about Jake, speak with him, and rest overnight before investigating the Weapons Factory. Return to Jake, infiltrate Zoldaad Castle through the tunnel to free the crown prince, confront the emperor in the throne room, and raise the rebel flag on the roof before the Enterprise airship battle.

  1. Go to Mozul Station.
  2. Take the train to the imperial capital.
  3. Talk to your companions aboard the train.
  4. Talk to your companions aboard the train.
  5. Talk to your companions aboard the train.
  6. Talk to your companions aboard the train.
  7. Escape the imperial soldiers.
  8. Make your way to Zoldaad, the imperial capital.
  9. Ask around the capital for information.
  10. Regroup in the alley in Zoldaad.
  11. Follow the underground tunnel.
  12. Ask the rebel soldiers about Jake.
  13. Ask the rebel soldiers about Jake.
  14. Ask the rebel soldiers about Jake.
  15. Ask the rebel soldiers about Jake.
  16. Tell Jake what you think.
  17. Stay at the inn in the Rebel Hideout.
  18. Enter the Weapons Factory.
  19. Reach the far end of the Weapons Factory.
  20. Return to the Rebel Hideout.
  21. Go to Jake’s room when you’re ready.
  22. Enter Zoldaad Castle through the underground tunnel.
  23. Free Crown Prince Shera from the dungeon.
  24. Confront the emperor at the throne.
  25. Raise the flag on the roof of Zoldaad Castle.
  26. Defeat Lazarov aboard the Enterprise.
Chapter 4 Walkthrough
Chapter 5 Walkthrough

Board the airship near the capital and use its onboard radar to locate Mysidia. Visit Sakura’s house, pass through the potion factory and Sunioo Village, and defeat the two servants in the Nameless Ruins. Next, defeat five book monsters in the Magic Library northwest of Mysidia to enter the forbidden stacks. Explore Fina’s Psyche, return to climb the Tower of Mysidia, follow the new memory path to the stronghold, and defeat Veritas of the Earth before returning to Sakura’s house.

  1. Board the airship in the field outside the capital.
  2. Once aboard, move inside the airship.
  3. Use the airship’s radar to find Mysidia.
  4. Visit Sakura’s house.
  5. Visit the potion factory.
  6. Go to the village of Sunioo.
  7. Enter the Nameless Ruins.
  8. Head to the innermost part of the Nameless Ruins.
  9. Defeat the first of the two servants in the ruins.
  10. Defeat the remaining servant.
  11. Head to the innermost part of the Nameless Ruins.
  12. Travel northwest of Mysidia to the Arcane Library.
  13. Defeat the first of five book monsters in the library.
  14. Defeat the second book monster.
  15. Defeat the third book monster.
  16. Defeat the fourth book monster.
  17. Defeat the fifth and final book monster.
  18. Retrieve the grimoire from the restricted stacks.
  19. Enter Archwitch Fina’s psyche.
  20. Look for Fina inside the mindscape.
  21. Catch up with Archwitch Fina.
  22. Examine the door in the mindscape.
  23. Inspect your surroundings.
  24. Return to the real world.
  25. Travel to the Tower of Mysidia.
  26. Climb to the top floor of the Tower of Mysidia.
  27. Enter Archwitch Fina’s psyche.
  28. Explore the other areas of the mindscape.
  29. Follow the newly opened path through the memories.
  30. Go to the Hess base.
  31. Head to the stronghold of Veritas of the Dark.
  32. Speak with the Veritas and their companions at the stronghold.
  33. Speak with the Veritas and their companions at the stronghold.
  34. Speak with the Veritas and their companions at the stronghold.
  35. Speak with the Veritas and their companions at the stronghold.
  36. Speak with the Veritas and their companions at the stronghold.
  37. Speak with the Veritas and their companions at the stronghold.
  38. Speak with the Veritas and their companions at the stronghold.
  39. Speak to Veritas of the Dark.
  40. Examine the door in the mindscape.
  41. Head to the site of the showdown.
  42. Fight Veritas of the Earth.
  43. Visit Sakura’s house.
  44. Fly to Gronoa.
Chapter 5 Walkthrough
Chapter 6 Walkthrough

Investigate the miasma blanketing Gronoa, retrieve the white stone from the Research Center Ruins, deliver it to the elder, and pick up Fina. With her help, cross the Miasma Swamp and push through Gronoa Shrine into the Sanctissimus Shrine. After dueling Lasswell and pursuing Veritas of the Frost, board the airship to track down the anomaly surrounding the Dark Crystal.

  1. Explore the continent of Gronoa.
  2. Gather information about the miasma covering Gronoa.
  3. Recover the white stone from the Research Center Ruins.
  4. Recover the white stone from the Research Center Ruins.
  5. Give the white stone to the elderly woman.
  6. Go back for Fina.
  7. Use the holy power to cross the miasma swamp.
  8. Make your way to Gronoa Shrine.
  9. Make your way to Gronoa Shrine.
  10. Make your way to Gronoa Shrine.
  11. Reach the innermost chamber of Gronoa Shrine.
  12. Head to the Sanctissimus Shrine.
  13. Go deeper into the Sanctissimus Shrine.
  14. Fight Lasswell.
  15. Seek out Veritas of the Frost.
  16. Take the airship and look for signs of the disturbance linked to the dark crystal.
Chapter 6 Walkthrough
Chapter 7 Walkthrough

Gather clues in the town of Sian and climb Mt. Reizan in pursuit of Veritas of the Waters. Reaching the Floating Continent is only the midpoint—press all the way into its inner depths to complete the story events there, then fly the airship to the Crystal Tower.

  1. Visit Sian.
  2. Gather information in Sian.
  3. Head to Mt. Reizan.
  4. Climb Mt. Reizan.
  5. Pursue Veritas of the Waters.
  6. Travel to the Wandering Lands.
  7. Push farther into the Wandering Lands.
  8. Push farther into the Wandering Lands.
  9. Fly straight to the Crystal Tower.
Chapter 7 Walkthrough
Chapter 8 Walkthrough

Ascend the Crystal Tower from the entrance through the middle and upper floors toward the summit. Because the quest log displays “reach the top of the Crystal Tower” across several consecutive progression steps, use your current floor and the boss battle you just cleared to pinpoint your exact progress.

  1. Continue climbing toward the top of the Crystal Tower.
  2. Continue climbing toward the top of the Crystal Tower.
  3. Continue climbing toward the top of the Crystal Tower.
  4. Continue climbing toward the top of the Crystal Tower.
  5. Continue climbing toward the top of the Crystal Tower.
  6. Continue climbing toward the top of the Crystal Tower.
Chapter 8 Walkthrough

Combines route summaries and full objective checklists for all eight chapters on a single page. Expand your current chapter below, or open its dedicated page to view the full encounter and boss weakness table.

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