The Last Hour of an Epic To the Moon RPG · Party combinations
Choose a survival, burst or low-cost plan around the four fixed party members.

Sustain: Eva heals, Rob handles his own recovery
Reserve 12,700 MP on Eva for two Eat Your Greens casts. Rob’s Gourd Reserve heals himself for 29,721 at 7,970 MP; it can free Eva’s next action to help another ally. Neil can cover an emergency with Flex: 21,897 healing for 6,690 MP.
Burst: prepare a damage dealer
Eva’s Spice Up costs 6,220 MP and increases outgoing damage by 50% for the next three attacks, expiring at attack-end. Apply it before the recipient attacks. A multi-hit attack is not the same as several separate attack actions.
Protect a vulnerable ally
Thick Skin costs 5,050 MP and reduces incoming damage by 30% for three enemy turns. Roxie’s starting HP is 43,128, the lowest of the four, so she is a natural candidate when she is in danger. Scripted 999,999-damage attacks are a different situation.
Spend only when it changes the outcome
The four normal attacks cost no MP. Rob’s Palm Strike costs 5,010; Eva’s Turnip Surprise costs 8,440. Use affordable attacks to finish weakened enemies rather than repeatedly selecting expensive animations.
No purchasable skill-tree build in this Demo
Talents and Combo are locked here. These plans describe party roles, buff timing and MP management, not an unlockable talent allocation or a confirmed full-release meta.
Demo 0.9.7 · 2026-10-23 · Official Steam page
© Freebird Games · Serenity Forge