Turrákata (Hustle) · Weapon planner
Calculate direct-hit damage, shot intervals, magazine capacity and reload time after upgrades.

This compares normal projectiles before critical hits, status effects, armor and target-specific bonuses. Shotgun damage is per pellet; landing every pellet is not assumed. Special beam, blast and ball weapons are excluded from this calculation.
Turrákata / Hustle · Steam · © Facundo Tabárez