Champions & targeting
Compare all six champions, their attack patterns and the positions that suit their skills.
Build a three-champion squad, use movement to reshape the board, and turn camp rewards into a coherent plan.

Compare all six champions, their attack patterns and the positions that suit their skills.
Six Astral types, their special threats and the positioning decisions they demand.
Twelve passive upgrades, their trigger conditions and the team actions that make them useful.
Plan a turn, manage enemy targets, spend scrolls and choose upgrades that support repeatable actions.
Select three champions to compare their coverage and decide whose move should set up the others.
The champions who draw the Astrals’ attention and the invasion that brings them together.