
Goblin
No special passive. Use its nearest-target attack to practice changing who takes the hit.
Six Astral types, their special threats and the positioning decisions they demand.

No matching entries.

No special passive. Use its nearest-target attack to practice changing who takes the hit.

Gains Protect each turn. Plan how to remove protection before spending a strong hit.

Its slowing aura interferes with movement. Recheck the available paths before planning a long crossing.

Combines evasive movement, global attacks and healing. Do not rely on distance to keep a wounded champion safe.

Attacks every champion. Moving a fragile ally farther away does not remove them from this attack.

Large but top-heavy. Read its attack preview before deciding which champion should stand closest.