Die in the Dungeon reference · GOG v5.1.1 snapshot

Die in the Dungeon Dice Types, Properties & Faces

Look up 34 configured Die in the Dungeon dice types, 23 unique property IDs and the v5.1.1 D4, D6 and D8 face presets in one reference.

Die in the Dungeon official Steam artwork
ATICO / HypeTrain Digital / Sidekick Publishing · Steam artwork
57 unique reference IDs

Look up 34 text-linked dice types and 23 unique property IDs from v5.1.1. Then compare the configured D4, D6 and D8 face presets below.

Configuration count: the official store advertises 31 unique dice. The 34 type relations below include mechanical categories and do not equal collectible dice.

D4, D6 and D8 face presets

These are the face arrays stored by tier and named surname preset. “Mean” is the arithmetic average of one roll; it does not include Boost, properties, relics, rerolls or board placement.

PresetFacesMeanTool
D4 Basic0, 1, 1, 21.00Calculate
D4 Silver1, 2, 2, 32.00Calculate
D4 Gold2, 3, 3, 43.00Calculate
D4 Crappy1, 1, 1, 11.00Calculate
D4 Lucky1, 1, 3, 32.00Calculate
D4 Longshot0, 0, 0, 82.00Calculate
D4 Regular1, 2, 3, 42.50Calculate
D6 Basic1, 1, 2, 2, 3, 32.00Calculate
D6 Silver2, 2, 3, 3, 4, 43.00Calculate
D6 Gold3, 3, 4, 4, 5, 54.00Calculate
D6 Crappy1, 1, 1, 1, 2, 21.33Calculate
D6 Lucky1, 1, 1, 5, 5, 53.00Calculate
D6 Longshot0, 0, 0, 0, 0, 122.00Calculate
D6 Regular1, 2, 3, 4, 5, 63.50Calculate
D8 Basic2, 2, 4, 4, 4, 4, 6, 64.00Calculate
D8 Silver3, 3, 5, 5, 5, 5, 7, 75.00Calculate
D8 Gold4, 4, 6, 6, 6, 6, 8, 86.00Calculate
D8 Crappy1, 1, 1, 1, 2, 2, 3, 31.75Calculate
D8 Lucky1, 1, 1, 1, 7, 7, 7, 74.00Calculate
D8 Longshot0, 0, 0, 0, 0, 0, 0, 162.00Calculate
D8 Regular1, 2, 3, 4, 5, 6, 7, 84.50Calculate

57 entries shown

Blank

空白

TypeConfig ID 0

No display description was found in this snapshot.

Attack

攻击

TypeConfig ID 1

Deal Damage to the Target Enemy.

Block

格挡

TypeConfig ID 2

Gain Block.

Heal

治疗

TypeConfig ID 3

Heal.

Boost

强化

TypeConfig ID 4

Add to the value of any dice slots away.

Mirror

镜像

TypeConfig ID 5

Copy any dice slots away.

Terrain

地形

TypeConfig ID 12

Apply to the slot it is used on.

Neutral

中立

TypeConfig ID 14

No display description was found in this snapshot.

Honey

蜂蜜

TypeConfig ID 15

Apply honey to all slots slots away.

Prism

棱镜

TypeConfig ID 16

Target it with other dice to extend their effect slots away.

Poison

中毒

TypeConfig ID 17

Apply Poison to the Target Enemy.

Thorns

荆棘

TypeConfig ID 18

Gain Thorns. If you have no Block on the Board, gain Block instead.

Regen

再生

TypeConfig ID 19

Gain Regen.

Area Attack

区域攻击

TypeConfig ID 20

Deal Damage to all enemies.

Splash Attack

溅射攻击

TypeConfig ID 21

Deal Damage to the Target Enemy and to all non-target enemies.

Barrier

屏障

TypeConfig ID 22

Gain Barrier.

Sticky Boost

黏着强化

TypeConfig ID 23

Add to the value of any dice slots away. This extra value will stick to the dice for the rest of the fight.

Energizer

供能

TypeConfig ID 24

Gain Energizer. If you have 1 or less energy before you place this dice on the board, gain energy and exile it instead.

Generator

生成器

TypeConfig ID 25

Gain Boosted at the end of the turn. If final value is greater than your coins, gain 3 coins and exile it instead.

Fortify

巩固

TypeConfig ID 26

If 10 or more, gain Fortify. If you have Fortify, all Block gain of extra value instead.

Puncture Attack

穿刺攻击

TypeConfig ID 27

Deal Damage to the Target Enemy. After use, lose -2 of extra value.

Lethal Attack

致命攻击

TypeConfig ID 28

Deal Damage to the Target Enemy. If this dice contributes to a Kill, deal Damage to a random enemy.

Draw

抽取

TypeConfig ID 29

Gain Bonus.

Close Boost

近距强化

TypeConfig ID 30

Add of any dice 1 slot away.

Blood

鲜血

TypeConfig ID 31

Deal Damage to the player. If your HP is below half of your max HP, gain Might instead.

Reroll

重掷

TypeConfig ID 32

Reroll all target dice. Gain Lucky.

Hollower

空心化

TypeConfig ID 33

Grant the Hollow to any dice slots away until the end of the fight.

Multiplier

倍率

TypeConfig ID 34

Boost slots away multiply their boost value by.

Offensive Mirror

进攻之镜

TypeConfig ID 35

Copy the value of any dice slots away and turn it into attack value.

Defensive Mirror

防御之镜

TypeConfig ID 36

Copy the value of any dice slots away and turn it into block value.

Nurturing Mirror

滋养之镜

TypeConfig ID 37

Copy the value of any dice slots away and turn it into heal value.

Backstab

背刺

TypeConfig ID 38

Deal Damage to the Target Enemy. If you're at max HP, Target Enemy gains Backstab.

Sting

钉刺

TypeConfig ID 39

Deal Damage to the player. Heal HP to Target Enemy.

Royal Jelly

蜂王浆

TypeConfig ID 41

Apply Royal Jelly to all slots slots away.

None

无

PropertyConfig ID 0

No display description was found in this snapshot.

Glass

玻璃制品

PropertyConfig ID 1

Can only be used once per fight.

Heavy

重型

PropertyConfig ID 2

After use, lock on the Board and drop in value for Turns.

Hollow

空心

PropertyConfig ID 3

Reduce -1 energy cost.

Eternal

永恒

PropertyConfig ID 4

Stays on the board until the end of the battle.

Area

区域

PropertyConfig ID 6

Attacks target all enemies.

Pierce

穿刺

PropertyConfig ID 7

Attacks ignore enemy block.

Bomb

炸弹

PropertyConfig ID 8

Greater chance of exploding after every use.

Grow

生长

PropertyConfig ID 9

After use, gain +1 Extra Value.

Flash

迅捷

PropertyConfig ID 10

Use immediately after placing it on the Board.

Bonded

粘合

PropertyConfig ID 12

Removed from your Deck at the end of the fight.

Faulty

瑕疵品

PropertyConfig ID 13

Can't be Upgraded or be granted more dice properties.

Double Dip

二连抽

PropertyConfig ID 14

On drawing this dice, draw 1 extra dice from your draw pile.

Loaded

灌铅

PropertyConfig ID 15

On reroll, gain +2 extra value.

Pointy

带刺

PropertyConfig ID 16

On use, deal 1 Damage to the player.

Toxic

毒性

PropertyConfig ID 17

On use, apply +2 Poison to Target Enemy.

Pack

同类

PropertyConfig ID 18

Gain +2 Extra Value for each dice on the Board with the same type.

Group

抱团

PropertyConfig ID 19

Gain +1 Extra Value for each dice on the Board next to it.

Gravity

重力

PropertyConfig ID 20

After use, lock on the Board and drop one slot per turn. When it drops out of the Board, go back to Hand.

Retain

保留

PropertyConfig ID 21

Won't be discarded from Hand if unused at the end of the turn.

Retry

重试

PropertyConfig ID 22

Once per turn, you can Reroll this dice at no cost.

Dense

致密

PropertyConfig ID 23

Gain +3 extra value for each dice on the board. Dice energy cost is now 2.

Decadent

奢靡

PropertyConfig ID 24

Dice gain extra value. Permanently reduce this value -1 after every use.

Sources, version & limits

Local evidence: supplied GOG build 59960768222754130, game version 5.1.1 / 119.0f2f. Display names, descriptions, categories, face arrays and identifying icons are extracted without running the game. Catalog presence does not verify an unlock route, reward pool, drop rate or behavior during play.

Version warning: release notes list 5.2.0 / 120.0f2 from October 1, 2026. This snapshot is therefore one release behind. The official Steam page is the source for the public feature and advertised content counts.

The developers' pinned FAQ links the community Miraheze wiki. Miraheze, Atwiki and Gemelog were reviewed for coverage gaps, not copied as numeric authority or article text. Small game icons identify entries; no executables, raw story scripts, audio or complete asset archive are distributed. Source policy and credits · Report a correction.