DRAPLINE reference · v1.0.1 snapshot

DRAPLINE Skill Comparison Tool

Compare two DRAPLINE skills or one of 106 base-to-plus upgrade pairs by family, effect and cooldown, without inventing dynamic damage values.

DRAPLINE official Steam artwork
KANAWO / Vaka Game Magazine · Steam artwork
106 exact base-to-plus pairs

Choose an upgrade pair for a direct change summary, or select any two skills manually. The URL keeps your choices for sharing; dynamic damage is not guessed.

Comparing Uppercut and Uppercut+.

Upgrade change

Cooldown is unchanged at 2 turns. Effect: Medium damage to one target → Medium+ damage to one target.

Uppercut

突き上げ · 上撩

HornPhysical Attack

Physical Attack / Cooldown: 2 turns

Medium damage to one target

Game text · supplied v1.0.1 snapshot · not playtested

Link to this entry

Uppercut+

突き上げ+ · 上撩+

HornPhysical Attack

Physical Attack / Cooldown: 2 turns

Medium+ damage to one target

Game text · supplied v1.0.1 snapshot · not playtested

Link to this entry

How to interpret the comparison

Look at target count and attack type before cooldown. A stronger damage word is not a measured DPS increase. Runtime values remain unresolved, and upgrades count as separate records. Matching families are descriptive; no synergy threshold is calculated.

Use the cooldown planner to place either version on a turn timeline, or read the build-planning guide for a worked example.

Sources, version & limits

Names, effect text, enemy parameters, gallery families and configured prices come from the supplied folder labelled DRAPLINE v1.0.1. That label is not independent proof of the installed build version. English, Japanese and Simplified Chinese names are matched within the same snapshot. Game formatting is removed and unresolved substitutions are shown as [runtime value].

Evidence: file-verified descriptions, configuration, active difficulty and cooldown plugin behavior; no game execution or playtesting. Setup stats and cooldown timing do not include later event, state, artifact or passive changes. Unlock routes, live availability, final shop prices, damage results and ending conditions are not verified.

Small game icons identify entries, sometimes by shared category. Text and art belong to KANAWO / Vaka, Inc. No game executables, story scripts, audio or full asset archive are distributed. Official Steam page · Source policy and credits · Report a correction.