Dungeon Inn · Innkeeping skills
Compare 34 guild upgrades, their prerequisites, token costs and effects on trust, visitors and tips.

Learn the preceding skill in the same guild before buying the next step. Costs below apply to the selected step. Building Trust raises the suspicion limit; visitor bonuses apply to the stated adventurer grades, and facility bonuses apply to the specified guild and facility.
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Building Trust I
The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 20.
Mountain Guild
Guild tokens: 4 · Dragon tokens: 0
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Building Trust Ⅱ
The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 40.
Mountain Guild
Guild tokens: 6 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Building Trust I
Building Trust Ⅲ
The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 60.
Mountain Guild
Guild tokens: 8 · Dragon tokens: 0
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Building Trust Ⅱ
Building Trust Ⅳ
The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 80.
Mountain Guild
Guild tokens: 10 · Dragon tokens: 1
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Building Trust Ⅲ
Play Up Our Strengths Ⅰ
Every week, 15% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Only novice/expert adventurers are affected.
Mountain Guild
Guild tokens: 5 · Dragon tokens: 0
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Play Up Our Strengths Ⅱ
Every week, 20% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.
Mountain Guild
Guild tokens: 7 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Play Up Our Strengths Ⅰ
Play Up Our Strengths Ⅲ
Every week, 30% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.
Mountain Guild
Guild tokens: 3 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Play Up Our Strengths Ⅱ
Play Up Our Strengths Ⅳ
Every week, 35% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.
Mountain Guild
Guild tokens: 5 · Dragon tokens: 1
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Play Up Our Strengths Ⅲ
Fair Reward Ⅰ
When adventurers fight, the reward for supporting the Mountain Guild increases slightly. The penalty for not helping also increases slightly.
Mountain Guild
Guild tokens: 4 · Dragon tokens: 0
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Fair Reward Ⅱ
When battles occur between adventurers, the rewards for supporting the Mountain Guild increase. However, the penalties for not supporting them also increase.
Mountain Guild
Guild tokens: 6 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Fair Reward Ⅰ
Fair Reward Ⅲ
When adventurers fight, the reward for supporting the Mountain Guild increases further. The penalty for not helping also increases further.
Mountain Guild
Guild tokens: 7 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Fair Reward Ⅱ
Full Bar
When Mountain Guild adventurers use the pub, there is a 20% chance they will pay 1.5 times the normal price.
Mountain Guild
Guild tokens: 5 · Dragon tokens: 1
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Signature Dishes
When Mountain Guild adventurers use the cafe, there is a 25% chance they will pay 2 times the normal price.
Mountain Guild
Guild tokens: 5 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Full Bar
Launch the Jumbo Special
When Mountain Guild adventurers use the restaurant, there is a 15% chance they will pay 1.5 times the normal price.
Mountain Guild
Guild tokens: 5 · Dragon tokens: 2
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Signature Dishes
First-Class Service Ⅰ
Mountain Guild adventurers have a 5% chance to willingly pay double tips to the inn.
Mountain Guild
Guild tokens: 5 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
First-Class Service Ⅱ
Tips paid by Mountain Guild adventurers to the inn are increased.
Mountain Guild
Guild tokens: 7 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: First-Class Service Ⅰ
First-Class Service Ⅲ
Mountain Guild adventurers have a 15% chance to willingly pay double tips to the inn.
Mountain Guild
Guild tokens: 7 · Dragon tokens: 2
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: First-Class Service Ⅱ
Building Trust I
The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 20.
Seaside Guild
Guild tokens: 4 · Dragon tokens: 0
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Building Trust Ⅱ
The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 40.
Seaside Guild
Guild tokens: 6 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Building Trust I
Building Trust Ⅲ
The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 60.
Seaside Guild
Guild tokens: 8 · Dragon tokens: 0
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Building Trust Ⅱ
Building Trust Ⅳ
The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 80.
Seaside Guild
Guild tokens: 10 · Dragon tokens: 1
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Building Trust Ⅲ
Play Up Our Strengths Ⅰ
Every week, 15% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Only novice/expert adventurers are affected.
Seaside Guild
Guild tokens: 5 · Dragon tokens: 0
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Play Up Our Strengths Ⅱ
Every week, 20% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.
Seaside Guild
Guild tokens: 7 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Play Up Our Strengths Ⅰ
Play Up Our Strengths Ⅲ
Every week, 30% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.
Seaside Guild
Guild tokens: 3 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Play Up Our Strengths Ⅱ
Play Up Our Strengths Ⅳ
Every week, 35% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.
Seaside Guild
Guild tokens: 5 · Dragon tokens: 1
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Play Up Our Strengths Ⅲ
Fair Reward Ⅰ
When adventurers fight, the reward for supporting the Seaside Guild increases slightly. The penalty for not helping also increases slightly.
Seaside Guild
Guild tokens: 4 · Dragon tokens: 0
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Fair Reward Ⅱ
When battles occur between adventurers, the rewards for supporting the Seaside Guild increase. However, the penalties for not supporting them also increase.
Seaside Guild
Guild tokens: 6 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Fair Reward Ⅰ
Fair Reward Ⅲ
When adventurers fight, the reward for supporting the Seaside Guild increases further. The penalty for not helping also increases further.
Seaside Guild
Guild tokens: 7 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Fair Reward Ⅱ
Tea Selection
When Seaside Guild adventurers use the cafe, there is a 25% chance they will pay 2 times the normal price.
Seaside Guild
Guild tokens: 5 · Dragon tokens: 1
Required inn rating: A Decent Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Launch the Chef's Special
When Seaside Guild adventurers use the restaurant, there is a 25% chance they will pay 1.4 times the normal price.
Seaside Guild
Guild tokens: 5 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Tea Selection
Collaboration
When Seaside Guild adventurers use the shop, there is a 10% chance they will pay 1.75 times the normal price.
Seaside Guild
Guild tokens: 5 · Dragon tokens: 2
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: Launch the Chef's Special
First-Class Service Ⅰ
Seaside Guild adventurers have a 5% chance to willingly pay double tips to the inn.
Seaside Guild
Guild tokens: 5 · Dragon tokens: 0
Required inn rating: A Charming Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
First-Class Service Ⅱ
Tips paid by Seaside Guild adventurers to the inn are increased.
Seaside Guild
Guild tokens: 7 · Dragon tokens: 1
Required inn rating: A Refined Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: First-Class Service Ⅰ
First-Class Service Ⅲ
Seaside Guild adventurers have a 15% chance to willingly pay double tips to the inn.
Seaside Guild
Guild tokens: 7 · Dragon tokens: 2
Required inn rating: The Best Inn
Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0
Previous skill required: First-Class Service Ⅱ
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