Dungeon Inn

Dungeon Inn · Innkeeping skills

Compare 34 guild upgrades, their prerequisites, token costs and effects on trust, visitors and tips.

Dungeon Inn
© Cat Society / Spiral Up Games

Learn the preceding skill in the same guild before buying the next step. Costs below apply to the selected step. Building Trust raises the suspicion limit; visitor bonuses apply to the stated adventurer grades, and facility bonuses apply to the specified guild and facility.

Building Trust I

The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 20.

Mountain Guild

Guild tokens: 4 · Dragon tokens: 0

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Building Trust Ⅱ

The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 40.

Mountain Guild

Guild tokens: 6 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Building Trust I

Building Trust Ⅲ

The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 60.

Mountain Guild

Guild tokens: 8 · Dragon tokens: 0

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Building Trust Ⅱ

Building Trust Ⅳ

The Suspicion limit for Mountain Guild adventurers regarding <Dungeon Inn> increases by 80.

Mountain Guild

Guild tokens: 10 · Dragon tokens: 1

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Building Trust Ⅲ

Play Up Our Strengths Ⅰ

Every week, 15% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Only novice/expert adventurers are affected.

Mountain Guild

Guild tokens: 5 · Dragon tokens: 0

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Play Up Our Strengths Ⅱ

Every week, 20% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.

Mountain Guild

Guild tokens: 7 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Play Up Our Strengths Ⅰ

Play Up Our Strengths Ⅲ

Every week, 30% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.

Mountain Guild

Guild tokens: 3 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Play Up Our Strengths Ⅱ

Play Up Our Strengths Ⅳ

Every week, 35% of the Mountain Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.

Mountain Guild

Guild tokens: 5 · Dragon tokens: 1

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Play Up Our Strengths Ⅲ

Fair Reward Ⅰ

When adventurers fight, the reward for supporting the Mountain Guild increases slightly. The penalty for not helping also increases slightly.

Mountain Guild

Guild tokens: 4 · Dragon tokens: 0

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Fair Reward Ⅱ

When battles occur between adventurers, the rewards for supporting the Mountain Guild increase. However, the penalties for not supporting them also increase.

Mountain Guild

Guild tokens: 6 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Fair Reward Ⅰ

Fair Reward Ⅲ

When adventurers fight, the reward for supporting the Mountain Guild increases further. The penalty for not helping also increases further.

Mountain Guild

Guild tokens: 7 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Fair Reward Ⅱ

Full Bar

When Mountain Guild adventurers use the pub, there is a 20% chance they will pay 1.5 times the normal price.

Mountain Guild

Guild tokens: 5 · Dragon tokens: 1

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Signature Dishes

When Mountain Guild adventurers use the cafe, there is a 25% chance they will pay 2 times the normal price.

Mountain Guild

Guild tokens: 5 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Full Bar

Launch the Jumbo Special

When Mountain Guild adventurers use the restaurant, there is a 15% chance they will pay 1.5 times the normal price.

Mountain Guild

Guild tokens: 5 · Dragon tokens: 2

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Signature Dishes

First-Class Service Ⅰ

Mountain Guild adventurers have a 5% chance to willingly pay double tips to the inn.

Mountain Guild

Guild tokens: 5 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

First-Class Service Ⅱ

Tips paid by Mountain Guild adventurers to the inn are increased.

Mountain Guild

Guild tokens: 7 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: First-Class Service Ⅰ

First-Class Service Ⅲ

Mountain Guild adventurers have a 15% chance to willingly pay double tips to the inn.

Mountain Guild

Guild tokens: 7 · Dragon tokens: 2

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: First-Class Service Ⅱ

Building Trust I

The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 20.

Seaside Guild

Guild tokens: 4 · Dragon tokens: 0

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Building Trust Ⅱ

The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 40.

Seaside Guild

Guild tokens: 6 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Building Trust I

Building Trust Ⅲ

The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 60.

Seaside Guild

Guild tokens: 8 · Dragon tokens: 0

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Building Trust Ⅱ

Building Trust Ⅳ

The Suspicion limit for Seaside Guild adventurers regarding <Dungeon Inn> increases by 80.

Seaside Guild

Guild tokens: 10 · Dragon tokens: 1

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Building Trust Ⅲ

Play Up Our Strengths Ⅰ

Every week, 15% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Only novice/expert adventurers are affected.

Seaside Guild

Guild tokens: 5 · Dragon tokens: 0

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Play Up Our Strengths Ⅱ

Every week, 20% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.

Seaside Guild

Guild tokens: 7 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Play Up Our Strengths Ⅰ

Play Up Our Strengths Ⅲ

Every week, 30% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.

Seaside Guild

Guild tokens: 3 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Play Up Our Strengths Ⅱ

Play Up Our Strengths Ⅳ

Every week, 35% of the Seaside Guild adventurers heading to the dungeon will appear in the state “Planning to visit <Dungeon Inn>.” Novice/expert/master adventurers are affected.

Seaside Guild

Guild tokens: 5 · Dragon tokens: 1

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Play Up Our Strengths Ⅲ

Fair Reward Ⅰ

When adventurers fight, the reward for supporting the Seaside Guild increases slightly. The penalty for not helping also increases slightly.

Seaside Guild

Guild tokens: 4 · Dragon tokens: 0

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Fair Reward Ⅱ

When battles occur between adventurers, the rewards for supporting the Seaside Guild increase. However, the penalties for not supporting them also increase.

Seaside Guild

Guild tokens: 6 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Fair Reward Ⅰ

Fair Reward Ⅲ

When adventurers fight, the reward for supporting the Seaside Guild increases further. The penalty for not helping also increases further.

Seaside Guild

Guild tokens: 7 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Fair Reward Ⅱ

Tea Selection

When Seaside Guild adventurers use the cafe, there is a 25% chance they will pay 2 times the normal price.

Seaside Guild

Guild tokens: 5 · Dragon tokens: 1

Required inn rating: A Decent Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Launch the Chef's Special

When Seaside Guild adventurers use the restaurant, there is a 25% chance they will pay 1.4 times the normal price.

Seaside Guild

Guild tokens: 5 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Tea Selection

Collaboration

When Seaside Guild adventurers use the shop, there is a 10% chance they will pay 1.75 times the normal price.

Seaside Guild

Guild tokens: 5 · Dragon tokens: 2

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: Launch the Chef's Special

First-Class Service Ⅰ

Seaside Guild adventurers have a 5% chance to willingly pay double tips to the inn.

Seaside Guild

Guild tokens: 5 · Dragon tokens: 0

Required inn rating: A Charming Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

First-Class Service Ⅱ

Tips paid by Seaside Guild adventurers to the inn are increased.

Seaside Guild

Guild tokens: 7 · Dragon tokens: 1

Required inn rating: A Refined Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: First-Class Service Ⅰ

First-Class Service Ⅲ

Seaside Guild adventurers have a 15% chance to willingly pay double tips to the inn.

Seaside Guild

Guild tokens: 7 · Dragon tokens: 2

Required inn rating: The Best Inn

Proficiency required: Management Proficiency 0, Service Proficiency 0, Cooking Proficiency 0

Previous skill required: First-Class Service Ⅱ

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