Characters & abilities
Compare ten playable roles and plan which character needs to act next. Portraits can be enlarged.
Learn how heroes, mirrors, stones and beams fit together. Find character abilities, practical puzzle habits and a notebook for unfinished routes.

Compare ten playable roles and plan which character needs to act next. Portraits can be enlarged.
Understand the four starting systems before tackling their combinations: moving objects, reflections, waterways and coloured beams.
Default keyboard controls for movement, character switching, views and time. Use your remapped bindings if you have changed them.
Build a repeatable way to solve puzzles: read the board, test a rule, undo the experiment and preserve the next character’s access. Includes expandable help for the shrine and selected mirror rooms.
The heroes’ pursuit, the crystals and the history behind the connected worlds. Open the details when you are ready for story spoilers.
Explore room layouts from the four worlds. Zoom in, select an object marker and plan your next move.
Keep a separate working note for each world. Record the room, the goal, the obstacle and your next experiment; notes stay in this browser.