Stronghold 4 · Production chain planner
Choose a product and mark the buildings you have to reveal the missing stages in your supply chain. Practical checks for the current Demo are included.
Official game analysis · Updated 18 October 2026

What the planner can diagnose
A complete chain on paper can still stall because a worker, deposit, input, storage slot or route is missing. Use the checklist to locate a structural gap, then inspect live inventories and walking distance in game. It deliberately does not invent production-per-minute ratios.
Select a final product, then tick only the stages you have built. The list follows the confirmed production or delivery links and highlights missing buildings. A tick means present, not staffed or productive. Deposits, stockpile access, workers, rank unlocks and supplies still matter. The list is a dependency checklist, not a buildings-per-minute ratio. For pitch, a suitable archer and a stone wall are also required.
Already built
Bread
Wheat farms grow wheat, which can be turned into flour at a mill. Flour can be turned to bread at a bakery, to feed your population.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Mill makes flour, using wheat from the Stockpile.
The Bakery makes bread, using flour from the Stockpile.
The Granary stores all your food. Place up to 3 for expanded storage.
Cheese
Dairy farms produce milk which can be turned into cheese at a Cheese Workshop.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Cheese Workshop makes cheese, using milk from the Stockpile.
The Granary stores all your food. Place up to 3 for expanded storage.
Ale
Hops farms grow hops, which can be turned into ale at a Brewery.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Brewery makes ale, using hops from the Stockpile.
The Inn serves ale to the population for a popularity boost.
Wine
Vineyards grow grapes, which can be turned into wine at a Vinter's Workshop.
The Lord's Kitchen is where banquet goods are stored, before being cooked by the chef and brought to the keep to hold banquets.
The Vinter's Workshop makes wine, using grapes from the Lord's Kitchen.
Clothes
Sheep farms produce wool which can be turned into cloth at a Weaver's Workshop.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Weaver's Workshop makes yarn, using wool from the Stockpile.
The Lady's Residence makes clothes, using yarn from the Stockpile. Clothes are stored inside the Lady's Residence until a Dance event takes place.
Bows
The Woodcamp is used to cut down trees and return wood to the stockpile.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Fletcher's Workshop is used to make bows and longbows out of wood.
The Armory stores weapons for recruiting troops.
Longbows
The Woodcamp is used to cut down trees and return wood to the stockpile.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Fletcher's Workshop is used to make bows and longbows out of wood.
The Armory stores weapons for recruiting troops.
Crossbows
The Woodcamp is used to cut down trees and return wood to the stockpile.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Artillator's Workshop is used to make crossbows out of wood.
The Armory stores weapons for recruiting troops.
Swords
Iron mines collect iron, which can be delivered to the stockpile using an Ox Tether. Can only be placed on iron deposits.
The Ox brings stone and iron to the stockpile. Does not use up a worker.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Blacksmith is used to make swords out of iron.
The Armory stores weapons for recruiting troops.
Metal Armor
Iron mines collect iron, which can be delivered to the stockpile using an Ox Tether. Can only be placed on iron deposits.
The Ox brings stone and iron to the stockpile. Does not use up a worker.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
The Armorer's Workshop is used to make armor out of iron.
The Armory stores weapons for recruiting troops.
Stone
Stone Quarries collect stone, which can be delivered to the stockpile using an Ox Tether. Can only be placed on stone deposits.
The Ox brings stone and iron to the stockpile. Does not use up a worker.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
Iron
Iron mines collect iron, which can be delivered to the stockpile using an Ox Tether. Can only be placed on iron deposits.
The Ox brings stone and iron to the stockpile. Does not use up a worker.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
Pitch
Pitch rigs collect pitch and deliver it to the stockpile. Can only be placed on marsh.
The Stockpile is where all your industry goods are stored. Place up to 6 for expanded storage.
Ignites with a burst of flame when targeted by an archer standing next to a brazier.
The Brazier allows nearby Archers and Longbowmen to set pitch ditches alight. Can only be placed on Stone Walls.
Still needed
All listed stages are present. Check staffing, transport and supplies in game.
Find what each building produces, what its output is used for and which links keep industry running. Practical checks for the current Demo are included.
Beginner & rebuilding guideRebuild the settlement without starving your workforce or leaving the lord exposed. Practical checks for the current Demo are included.
Official game page
- Steam · Stronghold 4
- Firefly Studios · Castle customization & economy
- Firefly Studios · Official community & social links
- Stronghold 4 Wiki · independent topic comparison
Demo · 18 October 2026. Unlocks depend on the map and rank; this is not a full-campaign walkthrough.