Players
Starting attributes, talents and squad roles.
Build your hockey squad around passing, timely hits and complementary power-ups. Explore players, three-act opponents, training stops and ways to keep a run alive.

Starting attributes, talents and squad roles.
Three acts of rival rosters and boss tactics.
Activatable powers and their effects.
Personal bonuses and their trigger conditions.
Team-wide effects and upgraded relics.
Route rewards and starting squad choices.
Passing, contact, training and co-op roles.
Compare four attributes side by side.
Search hockey rules and campaign terms.
The stolen Cup and the return of hockey.