Demo

Tape Man · Route-solving routine

Find a landing surface, look for an attachment point and check whether the span will block your own movement.

Tape Man
© Tear Bird

Read the gap before throwing

Find a landing surface, look for an attachment point and check whether the span will block your own movement.

Keep a way back

Before recalling a tape, move to a safe platform. Reuse a tape only after checking which route or mechanism depends on it.

Test one change

If a mechanism does not react, try a different span or direction. Observe the result before changing the next tape.