Wiki · v0.6.41

Shroom and Gloom Mechanics Glossary

Search 132 Shroom and Gloom mechanics covering card properties, triggers and enemy statuses with English and Simplified Chinese descriptions.

Shroom and Gloom official Steam artwork
Team Lazerbeam / Devolver Digital · Official Steam artwork

Properties describe persistent card rules, triggers describe when effects fire, and enemy statuses describe combat state. Runtime placeholders are shown as “configured value”.

132 entries shown

Property

Absorb

吸收

Reduce damage you receive by your current absorb value

你受到的伤害将会减去当前的吸收值。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

AMPLIFY GLOOM Xconfigured value

When you store gloom, it is multiplied. But the world grows stronger by the same amount

当你储存幽暗时,将其翻倍。 但世界的强度也会等量提升。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Analog

模拟

Data doesn't work on this card

数据无法对此牌产生作用

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Any

Any property

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

BATTERY

电池

Requires battery to function

需要电池来运作。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Camp

营地

Deploys a reusable structure in your camp

在你的营地布置一个可以重复使用的设施。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Coupon

优惠券

Can be used as currency in a shop

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Data

数据

Information used to trigger machines or perform experiments

用于触发机械或开展实验的信息。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Deathless

不死

Deathless does what?

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Nervous

Dig cards that are Nervous

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Shroom

菌菇

Dig cards that are Shroomy

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Singed

Dig cards that are Singed

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Weird

Dig cards that are Weird

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Wild

Dig cards that are Wild

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

ENERGISE

振奋

You receive 1 energy when this card is drawn

抽取此牌时, 获得 1 点精力。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

ENERGY COST

花费精力

Cost to play this card

打出此牌的费用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Evolve

进化

Evolves after repeat uses

在反复使用后会进化。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Exhaust

消耗

Remove from play until your next encounter

从游戏中移除,直到下一场遭遇为止。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Warmth

温暖

Protects you from danger

保护你免受危险。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Food

食物

Can be eaten

可以被食用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Fragile

易碎

If you receive damage this card is discarded

如果你受到伤害, 这张牌便会被弃置。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Gold

黄金

Used by a long-dead society./nSparkly

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Gunk

黏糊

Playing gunk costs energy Gunked cards Linger On turn start: -1 Gunk

打出黏糊消耗精力 黏糊卡牌具有留存 回合开始时:-1 黏糊

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Stored Gunk

Bioorganic material used while exploring

探索时使用的生物有机材料。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Thirsty

Literally no idea what this does

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

HANDY

趁手

Always be drawn first. Can't be removed from deck

总是最先被抽取。 无法从套牌中移除。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Horror

恐怖

Horrors are not stolen by enemies

恐惧不会彼此影响。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

If Fatal Trigger

如果致命触发

Will trigger if the damage caused by this card is fatal

如果此牌造成了致命伤害, 此效果便会触发。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Inescapable

难逃

When discarded this card is placed on the top of your draw pile

此牌被弃置时, 将会置于你的抽牌堆顶。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Linger

留存

This card will not be discarded at the end of the turn

此牌不会在 回合末被弃置。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Uses configured value [PROPERTY_NAME]

使用 configured value [PROPERTY_NAME]

Can be triggered with Data

可以用数据触发。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Mood

情绪

Can be harnessed by those who can control their emotions

掌握自己的情绪,就可以对其加以利用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

OddUseFree

This card will cost zero energy if an odd number of cards would be played

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Persistent

持久

Not discarded when played

打出时不会被弃置。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

IS YOUR PET

IS YOUR PET

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

RAGE

暴怒

Your attacks deal extra damage

你的攻击造成 额外伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

REPLENISH

补充

When drawn, draws an extra card

抽取时,额外抽一张牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Gloom

幽暗

Dark energy, captured to make you stronger

黑暗能量聚集于此,用于提升你的力量。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Temporary

临时

Destroyed when leaving your hand

离开手牌时即会被摧毁。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Unplayable

无法打出

Can't be cast

无法打出。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Uses

使用次数

Number of times this card can be played before being consumed

此牌在被销毁前 可以打出的次数。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

FIXABLE

可修复

FIX to reuse in future explorations

修理以在未来探索中重复使用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

BREAKABLE

可击破

BREAK to reuse in future explorations

击破以在未来探索中重复使用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

DIGGABLE

可挖掘

DIG to reuse in future explorations

挖掘以在未来探索中重复使用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

FEEDABLE

可喂食

FEED to reuse in future explorations

喂食以在未来探索中重复使用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

IGNITABLE

可点燃

IGNITE to reuse in future explorations

点燃以在未来探索中重复使用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

REVEALABLE

可揭示

REVEAL to reuse in future explorations

揭示以在未来探索中重复使用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

UNLOCKABLE

可解锁

UNLOCK to reuse in future explorations

解锁以在未来探索中重复使用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Bioheal

生物医疗

Boost a card's healing

提升一张牌的治疗。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

TRIVIAL

琐物

Playing this card does not count as playing a card

打出这张牌不会算作打出了一张牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

SCATTERED

散射

Deals more damage to Marked targets

对标记的目标造成更高伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Stainless

不锈

Cannot be gunked

无法获得黏糊。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

POISONED

中毒

Smells sweet. Consumed when played

闻起来有种甜腻感。 打出时销毁。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

ENDLESS

无尽

Is not consumed when used in a shop or to feed a creature

在商店中用于购物,或是喂食生物后,不会销毁

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

STUBBORN

顽固

If another card forces this card to be discarded, it instead reduces its cost temporarily

如果另一张牌强制弃置此牌,则会改为暂时降低此牌费用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

TEMP DECAY

暂时腐朽

Apply additional decay. Consumed when played

施加额外的腐朽。 打出时销毁。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

ENERGY

精力

Use energy to play cards. End turn to reset energy

使用精力打出卡牌。 结束回合会恢复精力。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Lethargy

昏沉

Reduce draw by 1

抽牌量 -1

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Eager

急切

When an enemy dies, reduce energy cost temporarily

当一个敌人死去时,暂时降低精力费用。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Sparkling

闪闪发亮

Cleaned until sparkling Plays twice

清洁得闪闪发光 会生效两次

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Necrotic

死冥

Will be drawn when a card's decay grows

当一张牌腐朽增长时 会抽取此牌

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Understood

Will be drawn when a machine is triggered

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Property

Ferocious

Will be drawn when an enemy dies

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Loving

喜爱

HEALS YOU WHEN FED

喂食时治疗你。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Charged

已充能

WILL SPAWN BATTERY RECHARGE CARD UPON DEATH

死亡时将生成为电池充能的牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Conductive

导电

WHEN DAMAGED, DAMAGE NEIGHBOURING ENEMIES FOR HALF

受伤时,对相邻的敌人造成半数伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Evolving

进化

WILL EVOLVE UPON DEATH

死亡时将进化。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Gutsy

脏腑

WHEN KILLED WILL DROP GUTS

死去时会掉落内脏。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Irritable

易怒

WILL BECOME ENRAGED IF DAMAGED

受伤时将被激怒。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Limb

断肢

ON DEATH, APPLY configured value VULNERABLE TO BODY. DIES WITH BODY

死亡时,为身体增加 configured value[JNUM=WORD_QUANTIFIERB]易伤。 随身体一起死亡。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Loot

战利品

WILL DROP CARDS

会掉落卡牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Moody

情绪化

WILL LEAVE BEHIND A BAD MOOD

会留下坏情绪。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Mossy

生苔

REGENERATES configured value HEALTH AT THE START OF TURN

回合开始时再生 configured value 点生命值

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Scaredy

易受惊吓

WILL RETREAT IF DAMAGED

如果受到伤害,则会撤退。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Slimey

软泥

WILL HEAL 10% OF MAX HP AT THE START OF EACH TURN

每回合开始时会治疗生命值上限的 10%。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Team Player

团队精神

ATTEMPTS TO JOIN FORCES WITH KIN

会试图与同族合力。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Thorns

荆棘

RETALIATES FOR configured value WHEN DAMAGED. UNLESS FATAL

受伤时除非伤害致命,否则反击 configured value 点伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Airborne

空中

HARD TO REACH, TAKES 50% LESS DAMAGE. configured value HITS TO GROUND

难以触及,承受伤害降低 50%。命中 configured value 次令其落地。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Armoured

着甲

REDUCE INCOMING DAMAGE

降低受到的伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Bless

祝福

WILL INCREASE THE DAMAGE OF THE KILLING CARD BY configured value

会使击杀牌的 伤害提升 configured value 点。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Brainless

无脑

WILL ADD configured value CONFUSION EVERY TIME IT TAKES DAMAGE

每次受到伤害时,会添加 configured value[JNUM=WORD_QUANTIFIERB]困惑。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Buzzkill

扫兴

IF THEY DAMAGE YOU, REMOVE 1 RANDOM BATTERY

如果你受到其伤害,随机移除 1 点电池。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Lodged

贴附

HAS configured value LODGED IN IT

configured value贴附于其中。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Confused

困惑

ATTACK DAMAGE IS DECREASED BY configured value

攻击伤害降低 configured value。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Crippled

致残

WILL NOT RECOVER FROM VULNERABILITY

无法从易伤中恢复。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Deathless

不死

NO DEATH HERE

这里没有死亡的位置。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

DECAY

腐朽

WHEN DAMAGED, WILL TAKE EXTRA DAMAGE

受到伤害时,将会受到额外伤害

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Dividing

分裂

WILL CREATE A NEW ENEMY WHEN DAMAGED

受伤时会创造一个新的敌人。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Enrage

激怒

DEALS configured value EXTRA DAMAGE. WILL CANCEL ATTACK IF DAMAGED

造成 configured value 点额外伤害。 如果受到伤害,则会取消攻击。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Ethereal

灵体

WILL LEAVE THE BATTLEFIELD ONCE ALL NON-ETHEREAL ENEMIES ARE DEAD

所有非灵体敌人死去后, 便会离开战场。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Fruiting

结果

ON DEATH SPAWN COLLEAGUES

死亡时生成同类。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Gestating

孕育

WILL BIRTH [ENEMY_NAME]

会诞下[ENEMY_NAME]。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Hot Sauce

辣酱

WILL SPAWN configured value SPICY TOASTIES UPON DEATH

死亡时将生成 configured value 个热辣烤菇。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Infested

感染

WILL DEAL configured value TO ALL ENEMIES WHEN IT DIES

死去时,会对所有敌人造成 configured value 点伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Insight

洞察

WILL DRAW configured value CARDS UPON LEAVING

离开时会抽 configured value 张牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Inspired

激励

INSPIRED ENEMIES DEAL DOUBLE DAMAGE

被激励的敌人造成双倍伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Regrowth

再生

WILL REGENERATE HEALTH

会再生生命值。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Resurgence

复兴

WILL PROVIDE configured value ENERGY UPON LEAVING

离开时会提供 configured value 点精力。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Rotten

腐烂

WILL GUNK ALL CARDS IF KILLED

死亡时会令所有牌变得黏糊。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

SEASONING

调味

WILL SPAWN configured value TOASTIES UPON DEATH

死亡时将生成 configured value 个烤菇。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Spell Weakness

咒语虚弱

WILL TAKE configured value DAMAGE WHENEVER YOU PLAY A CARD

当你打出一张牌时,将会受到 configured value 点伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Spellshield

咒语护盾

WILL IGNORE THE NEXT configured value EFFECTS

会忽视下 configured value 次效果。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Sporey

孢子

ON DEATH ADD GUNKLUNG TO YOUR HAND

死亡时,将黏糊肺加入你的手牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Starving

极饿

WILL INCREASE ATTACK DAMAGE WHEN YOU EAT

当你进食时,将会提升攻击伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Strange Exit

奇怪出口

WILL CAUSE configured value CONFUSION UPON LEAVING

离开时会造成 configured value[JNUM=WORD_QUANTIFIERB]困惑。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Stun

震慑

SKIPS ITS ACTION

跳过其行动。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Swift

迅捷

WILL ATTACK AS SOON AS IT ARRIVES

抵达时会立即造成伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Thorned

荆棘

THORNED

长有荆棘。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Timid

胆小

WILL CANCEL ATTACK IF DAMAGED

如果受到伤害,则会取消攻击。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Unnerving

令人不安

WHEN TARGETED ADD A 'DEATH STARE' INTO YOUR HAND

成为目标时,将一张“死亡凝视”加入你的手牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Vile

邪恶

WILL ADD GUNK TO A RANDOM CARD IF DAMAGED

受伤时会令一张随机牌变得黏糊。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

VULNERABLE

易伤

WILL RECEIVE configured value% MORE DAMAGE

会额外受到 configured value% 伤害。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Countdown

倒计时

WILL EXPLODE WHEN THE COUNTDOWN ENDS

倒计时结束时将爆炸。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Vibrating

振动

GIVES CHEMICAL SLUGS ON DEATH

死亡时给出 化学蛞蝓。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

STUDIED

研学

GIVES DATA ON DEATH

死亡时给出 数据。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Nano Laced

纳米材料

GAIN TEMPORARY COPY OF KILLING CARD ON DEATH

死亡时令你 获得击杀牌 的临时复制

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

MELTING

融化

GIVES configured value MELTY ON DEATH

死亡时给出 configured value[JNUM=WORD_QUANTIFIERA]易融。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

STICKY

粘合

GIVES configured value STICKY RESIDUE ON DEATH

死亡时给出 configured value[JNUM=WORD_QUANTIFIERA]粘合废料。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

LEECH

吸血

GIVES configured value ESSENCE ON DEATH

死亡时给出 configured value[JNUM=WORD_QUANTIFIERA]精华。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Protective

防护

GAIN configured value INSPIRATION WHEN OTHER ENEMIES DIE

其他敌人死去时,获得 configured value[JNUM=WORD_QUANTIFIERB]激励。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Sludgy

泥泞

WHEN KILLED WILL DROP Thick Sludge

死去时会掉落厚重淤泥。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Poisoned

中毒

LOSE configured value HEALTH ON TURN END

回合结束时失去 configured value 点生命值。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Necrobloom

死冥之花

AFTER DEATH, BECOME UNDYING AND GESTATE [ENEMY_NAME]

死亡后,变得不死 并孕育[ENEMY_NAME]

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Undying

不死

CONTINUES TO ACT AFTER DEATH

死亡后仍继续行动

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Corrupt

污秽

WILL DISCARD A RANDOM CARD IF DAMAGED

受伤时会弃置一张随机牌。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Plump

膨胀

WILL BE MORE DELICIOUS IF COOKED

烹饪后更美味

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Slime Mom

软泥母亲

THE MOTHER OF SLIMES. ON TAKING 10+ DAMAGE, SPAWN SNOTLINGS

软泥之母。 受到 10 点或更多伤害时,生成小软泥。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Marked

标记

RANDOM PRIORITIZES THIS ENEMY

随机效果优先以 此敌人为目标。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Marked

标记

RANDOM PRIORITIZES THIS ENEMY

随机效果优先以 此敌人为目标。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Gunk Creature

黏糊生物

\u0021\u0335\u0311\u0349\u0327\u0021\u0336\u0311\u033F\u030E\u034E\u032E\u003F\u0337\u0342\u030F\u032C\u0329\u032B\u005F\u0337\u035D\u030B\u0341\u0324\u0356\u0323\u005F\u0334\u0360\u031B\u030F\u032D\u003F\u0335\u0344\u0343\u0332\u0021\u0335\u0308\u030E\u034D\u0331\u0021\u0338\u030C\u0341\u0348

\u0021\u0335\u0311\u0349\u0327\u0021\u0336\u0311\u033F\u030E\u034E\u032E\u003F\u0337\u0342\u030F\u032C\u0329\u032B\u005F\u0337\u035D\u030B\u0341\u0324\u0356\u0323\u005F\u0334\u0360\u031B\u030F\u032D\u003F\u0335\u0344\u0343\u0332\u0021\u0335\u0308\u030E\u034D\u0331\u0021\u0338\u030C\u0341\u0348

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Gunk Creature

黏糊生物

\u0021\u0335\u0311\u0349\u0327\u0021\u0336\u0311\u033F\u030E\u034E\u032E\u003F\u0337\u0342\u030F\u032C\u0329\u032B\u005F\u0337\u035D\u030B\u0341\u0324\u0356\u0323\u005F\u0334\u0360\u031B\u030F\u032D\u003F\u0335\u0344\u0343\u0332\u0021\u0335\u0308\u030E\u034D\u0331\u0021\u0338\u030C\u0341\u0348

\u0021\u0335\u0311\u0349\u0327\u0021\u0336\u0311\u033F\u030E\u034E\u032E\u003F\u0337\u0342\u030F\u032C\u0329\u032B\u005F\u0337\u035D\u030B\u0341\u0324\u0356\u0323\u005F\u0334\u0360\u031B\u030F\u032D\u003F\u0335\u0344\u0343\u0332\u0021\u0335\u0308\u030E\u034D\u0331\u0021\u0338\u030C\u0341\u0348

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Enemy status

Mutant

变异

DEALS configured value EXTRA DAMAGE. WILL DOUBLE IF DAMAGED

造成 configured value 点额外伤害。 如果受到伤害则翻倍。

Evidence

English and Simplified Chinese localization in v0.6.41.

Cleaned player-facing localization; formatting tokens and engine references removed.

Sources & version

Display text and serialized definitions come from the supplied Shroom and Gloom v0.6.41 Windows build. The public projection retains display fields, unlock-related text, evidence labels and source summaries.

Internal asset references, scene and prefab fields, executable data and local paths are removed. Catalog presence establishes build content; route and reward-pool selection still determine what appears in a run.

Official Shroom and Gloom Steam page · Source policy and image credits.