NightClub Simulator · Damage calculator

Compare nominal single-player hit damage using body-part weights, weapon multipliers and melee strength.

NightClub Simulator
Nominal health damage39

Formula

Melee: clamp(body weight × item multiplier × clamp(impulse, 0, 30), 0, 10,000) × strength. Firearm: clamp(body weight × item multiplier × base firearm damage, 0, 10,000), or zero when the hit is tagged as armor.

Read the result correctly

The default example is 30 × 1.3 × 1 × 1 = 39. Strength 1 is a comparison baseline, not a claim about every character preset. The fire axe preset starts at 1.8×; change it to 2.0× for that variant. A shotgun result is per registered hit, not the sum of all pellets. Collision, injury and scripted defeat logic can change the encounter outcome, so this is not a shots-to-kill calculator.

NightClub Simulator · Steam · © mandegames