Foggy
Any applied Shield is increased by (tier value).
- Tier 1 / 2 / 3 / 4 / 5
- 10 / 10 / 20 / 20 / 30
Compare the nine weather effects on the Demo whitelist and their five configured tier values. Weather can change both sides of a fight, so check the wording before planning a combo.
Values are listed in tier order 1–5, not by day number. They are the normal configuration before the Meteorosensitive modifier. Harsh has no numeric coefficient in its description, so its zero array is not displayed as a zero-strength effect.
Foggy adds Shield, Fresh adds healing, and Charged and Bleak extend Haste and Slow. Stormy advances the Storm and Acidic accelerates Infection ticks. The in-game help lists a 50% daily activation chance.
9 entries shown
Any applied Shield is increased by (tier value).
Any applied Heal is increased by (tier value).
Any applied Slow is lengthened by (tier value)s.
Any applied Haste is lengthened by (tier value)s.
When Slow is applied, the target also takes (tier value) Damage.
When Freeze is applied, the target also takes (tier value) Damage.
The Storm starts (tier value)s earlier.
All Damage is Piercing.
All Infection ticks (tier value)% faster.
No entries match. Clear the search or choose another rarity.
Windows Demo snapshot, October 11, 2026. Names and descriptions use the English game text; values, Demo membership and matching artwork come from the same build. Full-release promotional counts are separate from these Demo totals. Game text and artwork belong to Ludokultur and the respective creators.
Official Steam page · Data notes · Beginner guide · Game hub