One Way Tickets · Loot
Find 55 loot items by name or camp resource. Check which enemies drop them and what each retained item yields at settlement.

These resources come from loot retained for settlement at camp. Your final haul depends on what drops and what your backpack keeps. Copper coins pay for trades during the journey.
No matching entries.
Bat Wing
A torn wing stripped from a cave bat, reeking of the cave's distinctive stench of rot.
Resources per retained item
Mileage Ticket 7 · Arcane Energy 1
Dropped by
Hopper Hind Leg
The thick hind leg of a subterranean nest hopper. Even detached from the body, its muscle fibers still twitch faintly.
Resources per retained item
Food 11
Dropped by
Weapon Handle
Rough surface covered in grip marks and old wounds from axes and blades. The tip has been charred black to increase durability.
Resources per retained item
Materials 3
Dropped by
Metal Spearhead
Forged through repeated hammering of crudely refined black iron. Its spike tip is incredibly sharp.
Resources per retained item
Materials 2
Dropped by
Caveman War Spear
Standard weapon of the caveman. Made from a rough hardwood shaft fitted with a reinforced iron spearhead, wrapped with rawhide soaked in beast blood to prevent slipping.
Resources per retained item
Materials 5
Dropped by
Gold Nuggets
Gold fragments casually smashed apart by cave dwellers after looting an ancient underground palace, unaware of their value.
Resources per retained item
Treasure 2
Dropped by
Cave Bat, Hopper, Common Caveman, Wandering Caveman, Arsonist Caveman, Thug Caveman
Palace Pillar Beam
A broken section of a massive pillar beam adorned with gold ornaments and carved with intricate patterns.
Resources per retained item
Materials 18 · Treasure 6
Dropped by
Common Caveman, Wandering Caveman, Arsonist Caveman, Thug Caveman
Palace Gold Brick
A brick surface polished extremely smooth, still bearing the mark of the craftsman from back then.
Resources per retained item
Treasure 10
Dropped by
Common Caveman, Wandering Caveman, Arsonist Caveman, Thug Caveman
Palace Statue
A heavy statue of an armored warrior, its surface gilded.
Resources per retained item
Materials 10 · Treasure 8
Dropped by
Common Caveman, Wandering Caveman, Arsonist Caveman, Thug Caveman
Everlasting Lamp Oil
Special oil from the eternal lamps of the underground palace. Even after thousand years, it remains clear and bright, usable for lighting the way in the palace.
Resources per retained item
Arcane Energy 3
Dropped by
Crystal Ore Bits
Crystal ore broken into small pieces, still glittering.
Resources per retained item
Treasure 4
Dropped by
Crystal Growth Beast, Crystal Spider, Blade Firefly, Spitter Firefly
Large Crystal Chunk
A relatively intact large crystal, giving off an eerie aura.
Resources per retained item
Treasure 9 · Arcane Energy 1
Dropped by
Crystal Growth Beast, Crystal Spider, Blade Firefly, Spitter Firefly
Beast Meat
Meat from a jungle mammal, seemingly touched by a faint trace of magic.
Resources per retained item
Food 12
Dropped by
Demon Fruit Flesh
It continuously gives off a stench. Whether it has rotted or will never rot is unknown.
Resources per retained item
Food 4 · Arcane Energy 1
Dropped by
Tree Fruit
Plump fruit borne by common shrubs or trees in the forest.
Resources per retained item
Mileage Ticket 1 · Food 4
Dropped by
Iron Needle Bird, Thicket Squirrel, Goldtail Monkey, Wooden Stake
Thick Branch
A natural tree branch with no processing at all, its bark still bearing moss or fungi.
Resources per retained item
Materials 14
Dropped by
Cursed Branch
It looks no different from an ordinary dead branch—gray, dry, as if it would snap at a touch—but when living creatures draw near, it faintly glows with a ghostly blue light.
Resources per retained item
Materials 12 · Arcane Energy 1
Dropped by
Nectar
Golden and translucent, giving off a sweet fragrance.
Resources per retained item
Mileage Ticket 25 · Food 2
Dropped by
Toxic Tree Sap
Thick resin seeping from wounds in the bark of some highly poisonous tree.
Resources per retained item
Mileage Ticket 5
Dropped by
Cursed Wood Weapon
A weapon made from cursed black wood. It may release ominous magic.
Resources per retained item
Materials 2 · Arcane Energy 6
Dropped by
Thorn Crown
A headdress that only a few noble Susu people are allowed to wear.
Resources per retained item
Treasure 2 · Arcane Energy 4
Dropped by
Pottery Shard
An ancient pottery shard. Very old, but extremely common and basically worthless.
Resources per retained item
Mileage Ticket 5 · Materials 1
Dropped by
Odd Pottery Shard
A dark pottery shard that has almost crystallized. It releases a thick, tactile, strange mist.
Resources per retained item
Arcane Energy 2
Dropped by
Coarse Hemp Paper
Coarse hemp paper made using ancient methods.
Resources per retained item
Mileage Ticket 45
Dropped by
Odd Hemp Paper
Coarse hemp paper made using ancient methods, but it seems to have undergone unusual changes.
Resources per retained item
Mileage Ticket 33 · Arcane Energy 2
Dropped by
Poultry
Wild fowl meat. In the vast, desolate desert, this is the most delicious gift in the world.
Resources per retained item
Mileage Ticket 1 · Food 7
Dropped by
Bird Feather
Light yet tough feathers with a natural waterproof coating along the edges. Often used for arrow fletching or worn as adornment by craftsmen.
Resources per retained item
Mileage Ticket 14
Dropped by
Broken War Arrow
A broken arrow shaft and rusted arrowhead, relics of that fierce defensive battle. High-purity metal can be salvaged from them.
Resources per retained item
Materials 1
Dropped by
Bronze Shard, Shield Guard, Warrior Guardian, Assassin Guard
Broken War Blade
A broken blade. Though it has lost its edge, its design is highly valuable for reference.
Resources per retained item
Materials 2
Dropped by
Broken War Axe
A heavy axe-head fragment, its surface covered in impact cracks. Smelting it yields metal suitable for reinforcing heavy weapons.
Resources per retained item
Materials 3
Dropped by
Broken War Shield
A shattered shield component. A ring of edging metal remains along the damaged wooden body.
Resources per retained item
Materials 4
Dropped by
Ancient Energy Core
A precision device emitting a faint blue glow. Weak fission is occurring within its core—the only energy source capable of driving ancient machinery or activating teleportation arrays.
Resources per retained item
Arcane Energy 3
Dropped by
Shield Guard, Warrior Guardian, Assassin Guard, Rubble Golem, Small Golem, Giant Golem
Ancient Gold Coin
A heavily worn gold coin stamped with the totem of a lost dynasty. No longer used as currency, but priceless in the eyes of collectors.
Resources per retained item
Treasure 2
Dropped by
Desert Snake, Bronze Shard, Shield Guard, Warrior Guardian, Assassin Guard, Small Scorpion, Greatfang Scorpion
Ancient Gold Trim
A skillfully crafted gold pendant. The inlaid gem is lost, but the gold itself is of extremely high purity.
Resources per retained item
Treasure 3
Dropped by
Bronze Shard, Shield Guard, Warrior Guardian, Assassin Guard, Greatfang Scorpion
Ancient Gold Ingot
A heavy gold block stamped with an official anti-counterfeit mark, easy to store and collect.
Resources per retained item
Treasure 5
Dropped by
Bronze Shard, Shield Guard, Warrior Guardian, Assassin Guard
Venom Gland
A sac removed from a highly poisonous creature. Even outside the body, it still twitches faintly. It is the core ingredient for brewing powerful venom coatings.
Resources per retained item
Mileage Ticket 20
Dropped by
Slate
A hard stone that splits easily into layers and is naturally heat-resistant. Often used to build simple field stoves or make fine grinding tools.
Resources per retained item
Materials 30
Dropped by
Cactus Stem Segment
A water-rich green tuber. In the arid desert, it is a natural "water sac" that sustains life.
Resources per retained item
Food 7
Dropped by
Cactus Fruit
A bright purple-red fruit with a sweet-tart taste. Eating it slightly increases tolerance to high-temperature environments.
Resources per retained item
Food 2
Dropped by
Hay Seeds
Seeds of certain drought-resistant plants. They can germinate even in extremely water-scarce environments.
Resources per retained item
Mileage Ticket 3
Dropped by
Strange Snake Meat
Meat from a desert serpent, with a strange, fishy smell. Many travelers fleeing desert storms have been forced to eat it.
Resources per retained item
Food 6
Dropped by
Edible Seaweed
Flexible seaweed retrieved from wetlands or shallows, giving off a faint salty-fresh scent.
Resources per retained item
Food 3
Dropped by
Fish Meat
Plump, tender fish meat. Travelers usually roast it to replenish the stamina needed for long journeys.
Resources per retained item
Food 8
Dropped by
Fish Oil
Translucent oil rendered from fish. When no other light source is available, it is the most reliable fuel for oil lamps.
Resources per retained item
Mileage Ticket 15
Dropped by
Jellyfish Meat
A crisp ingredient with little energy, but during journeys with extremely scarce supplies, it provides essential salt and water.
Resources per retained item
Food 10
Dropped by
Crab Meat
Sweet, tender meat hidden beneath a hard shell. A luxury on the road, favored by expeditionaries.
Resources per retained item
Food 5
Dropped by
Crab Claw
A heavy, sturdy shell limb. Its sharp end is often used by travelers as a makeshift screwdriver or pry tool.
Resources per retained item
Mileage Ticket 3 · Food 1
Dropped by
Shellfish Meat
Firm muscle dug from a thick shell. Rich in minerals, it is an excellent source of protein on the road.
Resources per retained item
Food 6
Dropped by
Clam Shell
A hard calcareous container. In the wild where vessels are scarce, it is the most natural container.
Resources per retained item
Materials 1
Dropped by
Pearl
A smooth natural organic gem. In all kinds of trade, it is the most welcome hard currency.
Resources per retained item
Treasure 2
Dropped by
Black Pearl
An unusual-colored pearl with a deep luster. Its unique texture makes it highly prized by traveling merchants and collectors.
Resources per retained item
Treasure 6
Dropped by
Lake Salt
Coarse salt crystals collected from the shores of a saltwater lake. A core material for curing meat and preventing food spoilage.
Resources per retained item
Mileage Ticket 10
Dropped by
Seaweed Sprite, Seaweed Horror, Eyegrass, Brain Jellyfish, Patterned Jellyfish, Print Jellyfish, Sticky Frog
Highly Toxic Seaweed
Mutated seaweed growing in deep-sea rock crevices. Its leaves are an unsettling dark purple, covered in a layer of corrosive slime.
Resources per retained item
Mileage Ticket 3
Dropped by
Trash
No idea what's inside, but maybe someone will be interested. Protecting the environment is everyone's responsibility.
Resources per retained item
Mileage Ticket 1
Dropped by
Trash
No idea what's inside, but maybe someone will be interested. Protecting the environment is everyone's responsibility.
Resources per retained item
Mileage Ticket 1
Dropped by
© Future Tech.