One Way Tickets

One Way Tickets · Relics

Search relic effects, acquisition limits and unlock chains to find bonuses that suit your current equipment.

One Way Tickets
© Future Tech.

White Daisy

[All Device]

Damage +15%

Acquisition limit per run: 5

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Common little flower. Fragile, yet enduring.

Red Daisy

[All Device]

Damage +25%

Acquisition limit per run: 4

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A pretty flower often seen but hard to name.

Wang's Daisy

[All Device]

Damage +40%

Acquisition limit per run: 3

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A very rare flower species, one in a million.

Gold Daisy

[All Device]

Damage +70%

Acquisition limit per run: 2

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A very rare and valuable flower; no price can secure one.

Brass Crystal

[All Device]

Bonus damage +6

Acquisition limit per run: 3

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A yellow crystal containing earthly power, a symbol of wealth and stability.

Pink Crystal

[All Device]

Bonus damage +10

Acquisition limit per run: 2

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A translucent pink crystal radiating a dreamy glow.

Purple Crystal

[All Device]

Bonus damage +15

Acquisition limit per run: 2

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A supremely rare purple crystal, capable of easily winning any girl's heart.

White Die

[All Device]

Crit chance +4%

Acquisition limit per run: 1

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An ordinary plastic die, with the numbers 1 to 6 on its six faces.

Bronze Die

[All Device]

Crit chance +6%

Acquisition limit per run: 1

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A specially treated copper die that can only roll odd numbers.

Silver Die

[All Device]

Crit chance +8%

Acquisition limit per run: 1

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A specially treated silver die that can only roll even numbers.

Gold Die

[All Device]

Crit chance +10%

Acquisition limit per run: 1

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A golden die radiating authority, granting victory in every game.

Goldwheel Flower

[All Device]

Crit damage +100%

Acquisition limit per run: 1

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A rare medicinal herb whose discoverer gave it a unique name.

Foreman's Megaphone

[All Device]

Crit damage +200%

Acquisition limit per run: 1

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Work, work, work, work, work!

Tiger Charm

[All Device]

Armor +10

Acquisition limit per run: 3

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A leather amulet marked with red runes.

Feather Charm

[All Device]

Armor +20

Acquisition limit per run: 2

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A leather amulet marked with green runes.

Furnace Charm

[All Device]

Armor +35

Acquisition limit per run: 2

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A leather amulet marked with cyan runes.

Spirit Charm

[All Device]

Armor +50

Acquisition limit per run: 2

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A leather amulet marked with blue runes.

Novice Talisman

[All Device]

Durability +15%

Acquisition limit per run: 6

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A hasty single stroke, just to save effort.

- R -

Adept Talisman

[All Device]

Durability +20%

Acquisition limit per run: 4

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A little trick, a couple of quick strokes.

- SR -

Expert Talisman

[All Device]

Durability +30%

Acquisition limit per run: 3

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A pious prayer for good luck to arrive.

- SSR -

Divine Talisman

[All Device]

Durability +45%

Acquisition limit per run: 2

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A brilliant stroke, as if divinely inspired.

- SP! -

Pickaxe

[Melee Weapons]

Damage +20%

Acquisition limit per run: 7

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A farmer's tool. Can smash stones on the ground.

Hoe

[Melee Weapons]

Damage +35%

Acquisition limit per run: 5

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A farmer's tool. Can till wasteland in the fields.

Axe

[Melee Weapons]

Damage +60%

Acquisition limit per run: 3

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A farmer's tool. Can chop down trees in the forest.

Sickle

[Melee Weapons]

Damage +110%

Acquisition limit per run: 2

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A farmer's tool. Can cut down weeds in the fields.

Plain Flat Pan

[Melee Weapons]

Crit chance +5%

Acquisition limit per run: 2

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A common weapon (?)

Silver Flat Pan

[Melee Weapons]

Crit chance +8%

Acquisition limit per run: 2

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A silver-plated ordinary flat pan. Further increases its attack power.

Gilded Flat Pan

[Melee Weapons]

Crit chance +11%

Acquisition limit per run: 2

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A gold-plated ordinary flat pan. Its attacks can kill in one hit.

Titanium Flat Pan

[Melee Weapons]

Crit chance +14%

Acquisition limit per run: 1

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A titanium alloy flat pan, radiating a brilliant metallic luster.

Ingenious Prosthetic

[Melee Weapons]

Crit damage +100%

Acquisition limit per run: 1

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Impressive precision technology. This mechanical arm is no different from a real one.

Wrench

[Melee Weapons]

Knockback +15%

Acquisition limit per run: 3

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An engineer's tool. It can also stun enemies when necessary. Very practical.

Screwdriver

[Melee Weapons]

Knockback +25%

Acquisition limit per run: 2

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An engineer's tool. It can also stab enemies when necessary. Very practical.

Pliers

[Melee Weapons]

Knockback +40%

Acquisition limit per run: 2

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An engineer's tool. It can also cut through chains when necessary. Very practical.

Lockpick Set

[Melee Weapons]

Knockback +60%

Acquisition limit per run: 1

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With this, the world is yours to traverse freely.

Garlic Crab

[Projectiles]

Damage +20%

Acquisition limit per run: 7

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A tough giant crab claw, in the rare thirteen-spice flavor.

Mala Crab

[Projectiles]

Damage +35%

Acquisition limit per run: 5

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An enticing giant crab claw

The common mala flavor

Cajun Crab

[Projectiles]

Damage +60%

Acquisition limit per run: 3

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A hard giant crab claw

The rare Cajun flavor

Steamed Crab

[Projectiles]

Damage +110%

Acquisition limit per run: 2

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The finest ingredients often require only the simplest cooking methods.

Artwork "0226"

[Projectiles]

Crit chance +5%

Acquisition limit per run: 2

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Someone's debut work.

Artwork "0312"

[Projectiles]

Crit chance +8%

Acquisition limit per run: 2

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Someone's exploratory work.

Artwork "0323"

[Projectiles]

Crit chance +11%

Acquisition limit per run: 2

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Someone's advanced work.

Artwork "0407"

[Projectiles]

Crit chance +14%

Acquisition limit per run: 1

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Someone's breakthrough work.

Artwork "0423"

[Projectiles]

Critical damage +100%

Acquisition limit per run: 1

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Someone's ultimate masterpiece.

Old Handcuffs

[Projectiles]

Knockback +10%

Acquisition limit per run: 2

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Old handcuffs whose keyhole has loosened from being pried open too many times.

Warden's Badge

[Projectiles]

Knockback +20%

Acquisition limit per run: 2

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A small badge symbolizing supreme status in a certain prison.

Police Uniform

[Projectiles]

Knockback +40%

Acquisition limit per run: 1

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A uniform from somewhere. Wear it, and everyone around you will fear you.

Plastic Fork

[Projectiles]

Fired by ranged weapons

Volley count +1

Acquisition limit per run: 2

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Common plastic ocean trash, but with a rather unusual color.

Aluminum Fork

[Projectiles]

Fired by ranged weapons

Volley count +2

Acquisition limit per run: 2

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An aluminum fork, easy to bend, but not as fragile as plastic.

Golden Trident

[Projectiles]

Fired by ranged weapons

Volley count +4

Acquisition limit per run: 1

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Who would throw a golden fork into the sea?

Rooftop Black Sheep

[Projectiles]

Size +35%

Acquisition limit per run: 2

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Can absorb more sunlight to grow strong.

Rooftop White Sheep

[Projectiles]

Size +50%

Acquisition limit per run: 2

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Can absorb more sunlight to grow strong.

Rooftop Pink Sheep

[Projectiles]

Size +70%

Acquisition limit per run: 2

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Can absorb more sunlight to grow strong.

White Dove Badge

[Wheels]

Power +10%

Acquisition limit per run: 2

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The standard version of the Peacemaker. Mediocre effect.

Black Dove Badge

[Wheels]

Power +20%

Acquisition limit per run: 2

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The corrupted version of the Peacemaker. Combat power increased slightly.

Rainbow Dove Badge

[Wheels]

Power +30%

Acquisition limit per run: 1

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The iridescent version of the Peacemaker. Can only be summoned after collecting all the other badges.

Tolilian - Purple

When a [Projectile] flies off the top of the screen, create 1 hailstone to attack enemies

Acquisition limit per run: 1

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An aquatic plant with great ornamental value, though its name is hard to remember.

Tolilian - Indigo

[Upgrade]

When a [Projectile] flies off the top of the screen, create 2 hailstones to attack enemies

Acquisition limit per run: 1

Acquire any one of these first: Tolilian - Purple

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An aquatic plant with great ornamental value, though its name is hard to remember.

Tolilian - Blue

[Upgrade]

When a [Projectile] flies off the top of the screen, create 4 hailstones to attack enemies

Acquisition limit per run: 1

Acquire any one of these first: Tolilian - Indigo

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An aquatic plant with great ornamental value, though its name is hard to remember.

Mahjong - Red

[Projectiles]

On first enemy hit, splits into 2

Acquisition limit per run: 1

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All Honors

Mahjong - White

[Projectiles]

On kill, splits into 2

Acquisition limit per run: 1

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Big Three Dragons

Mahjong - Green

[Projectiles]

On the verge of disappearing, has a 50% chance to split into 2.

Acquisition limit per run: 1

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Thirteen Orphans

Squish Chick - Green

On each landing, all [Ranged Weapons] can fire one free bullet

Cooldown 4 seconds

Acquisition limit per run: 1

Read story

A common little stress-relief toy.

Squish Chick - Brown

[Upgrade]

On each landing, all [Ranged Weapons] can fire one free bullet

Cooldown 2 seconds

Acquisition limit per run: 1

Acquire any one of these first: Squish Chick - Green

Read story

A common little stress-relief toy.

Squish Chick - Yellow

[Upgrade]

On each landing, all [Ranged Weapons] can fire one free bullet

Cooldown 1 second

Acquisition limit per run: 1

Acquire any one of these first: Squish Chick - Brown

Read story

A common little stress-relief toy.

Iron Door Fragment

[Projectiles]

Now bounce back when hit the edge of the screen

Acquisition limit per run: 1

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Part of a prison gate from somewhere. Why would it appear in this form?

Sun Medal

[Projectiles]

Also generate hail when they fly off the left or right edge of the screen

Acquisition limit per run: 1

Acquire any one of these first: Tolilian - Purple

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A badge owned by followers of the Sun God faith.

Worn Shower Head

[Projectiles]

When they bounce, their speed is reset to the initial speed

Acquisition limit per run: 1

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A showerhead covered in old stains that look like dried blood.

Bronze Fishing Rod

[Projectiles]

For each bounce, size and damage +10%

(up to 3 times)

Acquisition limit per run: 1

Read story

No fishing here.

Silver Fishing Rod

[Upgrade]

[Projectiles]

For each bounce, size and damage +30%

(up to 4 times)

Acquisition limit per run: 1

Acquire any one of these first: Bronze Fishing Rod

Read story

No fishing here.

Golden Fishing Rod

[Upgrade]

[Projectiles]

For each bounce, size and damage +50%

(up to 5 times)

Acquisition limit per run: 1

Acquire any one of these first: Silver Fishing Rod

Read story

No fishing here.

Small Cake

When bullets in the magazine are restored, 10% chance to immediately fire 1 free bullet

Acquisition limit per run: 1

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A rare sugar-and-oil treat—each piece you eat is one fewer. Strawberry cream flavor.

Two-Tier Cake

[Upgrade]

When bullets in the magazine are restored, 20% chance to immediately fire 1 free bullet

Acquisition limit per run: 1

Acquire any one of these first: Small Cake

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A rare sugar-and-oil treat—each piece you eat is one fewer. Double-layer cherry-strawberry flavor.

Love-Struck Cake

[Upgrade]

When bullets in the magazine are restored, 40% chance to immediately fire 1 free bullet

Acquisition limit per run: 1

Acquire any one of these first: Two-Tier Cake

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A rare sugar-and-oil treat—each piece you eat is one fewer. Triple-layer classic chocolate flavor.

Box of the Unknown

[Melee Device]

Critical hits have a 15% chance to generate

1 Copper Coin at the target

Acquisition limit per run: 1

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What's in the box? Open it and see.

Box of the Known

[Upgrade]

[Melee Device]

Critical hits have a 30% chance to generate

1 Copper Coin at the target

Acquisition limit per run: 1

Acquire any one of these first: Box of the Unknown

Read story

There seems to be something in the box.

Box of Surprises

[Upgrade]

[Melee Device]

Critical hits have a 60% chance to generate

1 Copper Coin at the target

Acquisition limit per run: 1

Acquire any one of these first: Box of the Known

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There really is something in the box!

Bronze Cricket

[Melee Device]

Critical hits have a 20% chance to instantly kill the enemy

(Does not work on Elite)

Acquisition limit per run: 1

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A dull creature. Common but weak.

Silver Cricket

[Upgrade]

[Melee Device]

Critical hits have a 40% chance to instantly kill the enemy

(Does not work on Elite)

Acquisition limit per run: 1

Acquire any one of these first: Bronze Cricket

Read story

A rare breed that needs careful raising.

Gold Cricket

[Upgrade]

[Melee Device]

Critical hits have a 60% chance to instantly kill the enemy

(Does not work on Elite)

Acquisition limit per run: 1

Acquire any one of these first: Silver Cricket

Read story

An absolute champion, unstoppable.

House-Warding Stone

[Melee Device]

Gains 32 fire damage

But each attack has a 5% chance to set you on fire

Acquisition limit per run: 1

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A giant stone containing mysterious energy, capable of releasing massive amounts of heat.

Despaired Meat

[Melee Device] size increased by 40%

Acquisition limit per run: 2

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A beef rice bowl carrying memories of hardship. Eating it brings tears to your eyes.

Smoked Dried Meat

[Melee Device] size increased by 70%

Acquisition limit per run: 2

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A beef rice bowl carrying memories of hardship. Eating it brings tears to your eyes.

Beef Bowl

[Melee Device] size increased by 100%

Acquisition limit per run: 1

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A beef rice bowl carrying memories of hardship. Eating it brings tears to your eyes.

Broken Circuit Board

[Melee Device]

On hitting a target, 48% chance to trigger

[Lightning]

Acquisition limit per run: 1

Read story

It malfunctions, but it barely works.

Main Gate Key

[Projectiles]

On hitting a target, 5% chance to trigger

[Lightning]

Acquisition limit per run: 1

Read story

Allows the door to be opened from this side.

Brass Gasket

When running over an enemy, 10% chance to trigger

[Lightning]

Acquisition limit per run: 1

Read story

A small part that keeps machinery running. Unremarkable, but very important.

Doll's Knuckle

When device or the vehicle is hit, 3% chance to trigger

[Lightning]

Acquisition limit per run: 1

Read story

A broken doll's finger. Still fairly flexible.

Broken Artificial Heart

[Lightning]

Damage +4

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A damaged doll's heart. If repaired properly, it might still be useful?

Artificial Heart

[Lightning]

Damage +6

Acquisition limit per run: 1

Acquire any one of these first: Broken Artificial Heart

Read story

A doll's heart made of metal. It can drive a doll to move.

Mechanical Eye

[Lightning]

Bounce distance +1.5

Acquisition limit per run: 2

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A fake eye that spins round and round.

Prism

[Lightning]

Max bounces +1

Acquisition limit per run: 2

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

Excellent glassmaking technique.

Small Lantern

[Lightning]

Bounce damage change +20%

Acquisition limit per run: 2

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A small lantern that can be worn at the waist, offering a bit of light in a dim world.

Fine Pocket Watch

[Lightning]

Target health removal +10%

Acquisition limit per run: 2

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A pocket watch covered in scratches, yet still very exquisite.

Cane Grip

[Lightning]

Bounce interval reduced to minimum

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A cane used by those with difficulty walking, with fine carvings on the handle.

Rusted Candlestick

[Lightning]

Bonus fire damage +6

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A rusted metal candlestick. Can be used as a weapon when necessary.

Gilded Candlestick

[Lightning]

Bonus fire damage +10

Acquisition limit per run: 1

Acquire any one of these first: Rusted Candlestick

Read story

A beautiful metal candlestick. It is a handy weapon.

Iron Necklace - Star

[Lightning]

Damage +14

Bounce distance -1.5

Acquisition limit per run: 1

Acquire any one of these first: Broken Artificial Heart

Read story

An ordinary combination of an iron necklace and a copper plate, engraved with a star pattern.

Iron Necklace - Moon

[Lightning]

Damage +14

Max bounces -1

Acquisition limit per run: 1

Acquire any one of these first: Broken Artificial Heart

Read story

An ordinary combination of an iron necklace and a silver plate—like wearing the lone bright moon.

Iron Necklace - Sun

[Lightning]

Damage +14

Bounce damage -20%

Acquisition limit per run: 1

Acquire any one of these first: Broken Artificial Heart

Read story

An ordinary combination of an iron necklace and a platinum plate, engraved with a totem symbolizing hope in the eternal night.

Leather Collar - Star

[Lightning]

Bounce distance +4.5

Damage -4

Acquisition limit per run: 1

Acquire any one of these first: Mechanical Eye

Read story

A small combination of a leather collar and a copper plate, engraved with a star pattern.

Leather Collar - Moon

[Lightning]

Bounce distance +4.5

Max bounces -1

Acquisition limit per run: 1

Acquire any one of these first: Mechanical Eye

Read story

A small combination of a leather collar and a silver plate—like wearing the lone bright moon.

Leather Collar - Sun

[Lightning]

Bounce distance +4.5

Bounce damage -20%

Acquisition limit per run: 1

Acquire any one of these first: Mechanical Eye

Read story

A small combination of a leather collar and a platinum plate, engraved with a totem symbolizing hope in the eternal night.

Metal Chain - Star

[Lightning]

Max bounces +3

Damage -4

Acquisition limit per run: 1

Acquire any one of these first: Prism

Read story

An exquisite combination of a metal chain and a copper plate, engraved with a star pattern.

Metal Chain - Moon

[Lightning]

Max bounces +3

Bounce distance -1.5

Acquisition limit per run: 1

Acquire any one of these first: Prism

Read story

An exquisite combination of a metal chain and a silver plate—like wearing the lone bright moon.

Metal Chain - Sun

[Lightning]

Max bounces +3

Bounce damage -20%

Acquisition limit per run: 1

Acquire any one of these first: Prism

Read story

An exquisite combination of a metal chain and a platinum plate, engraved with a totem symbolizing hope in the eternal night.

Star Badge

[Lightning] Bounce damage change +60%

Damage -4

Acquisition limit per run: 1

Acquire any one of these first: Small Lantern

Read story

A copper plate made in the style of a badge, engraved with a star pattern.

Moon Badge

[Lightning]

Bounce damage change +60%

Bounce distance -1.5

Acquisition limit per run: 1

Acquire any one of these first: Small Lantern

Read story

A silver plate made in the style of a badge—like wearing the lone bright moon.

Sun Badge

[Lightning]

Bounce damage change +60%

Max bounces -1

Acquisition limit per run: 1

Acquire any one of these first: Small Lantern

Read story

A platinum plate made in the style of a badge, engraved with a totem symbolizing hope in the eternal night.

Winged Badge

[Lightning]

Crit rate raised to 100%

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A small silver badge engraved with a feather decoration, awarded to the kind.

Rivet Badge

[Lightning]

Crit rate lowered to 0%

But trigger chance is doubled

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A small gold badge studded with rivets, awarded to the brave.

Silver Coin

[Lightning]

Max bounces +2

Bounce interval +0.5 s

Can bounce repeatedly to previously hit targets

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A valuable silver coin, the common currency of a certain place.

Commemorative Coin

[Lightning]

Bounce interval -0.3 s

With no other targets, it can hit the same target again

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A special coin with commemorative value but no currency function, stamped with a queen's portrait.

Bronze Nut

[Lightning]

Every hit gives the vehicle a speed boost

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A small part that pairs with screws.

Bronze Screw

[Lightning]

Each strike speeds up the bellows' cooldown

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A little screw indispensable for keeping machinery running.

Brass Part

[Lightning]

Can now damage all enemies along its path

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A small part that keeps machinery running. Its design is actually quite ingenious and fits most machines.

Silver Bullet

[Lightning]

Damage +45

No longer tracks enemies

Strikes random locations instead

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A bullet with extra lethality against certain monsters.

Top Hat

[Lightning]

Bounce interval +0.4 s

On reaching max bounces, generates a new [Lightning]

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A hat commonly worn by men in a certain era, a symbol of status.

Cigar Box

[Lightning]

Max bounces +3

At max bounces deals an extra 100% damage

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A fine wooden box containing something that looks like tobacco.

Admission Ticket

[Lightning]

Bounce damage -40%

On reaching max bounces, triggers one life removal on all enemies.

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A piece of paper printed with mysterious writing, seemingly a ticket to some event.

Metal Joint

[Lightning]

Bounce interval +0.5 s

Bounce distance +6

Target health removal +5%

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

The joint parts left after a mechanical doll's outer shell is removed.

Piston Fitting

[Lightning]

Damage +30

Max bounces is locked to 0

Acquisition limit per run: 1

Acquire any one of these first: Broken Circuit Board, Main Gate Key, Brass Gasket, Doll's Knuckle

Read story

A small part that keeps machinery running, providing powerful drive.

Wood-Grain Hairpin

When[Melee Weapons] hits a target

3 [Flying Arrows] fly in

Acquisition limit per run: 1

Read story

A common wooden hairpin. Perfect for ordinary people to tie up their hair.

Blue Jade Hairpin

For every 9 m vehiclem oves

2 [Flying Arrows] fly in

Acquisition limit per run: 1

Read story

A jade hairpin in fairly good condition. Simple in design yet elegant and refined.

Green Jade Hairpin

For every 7 m vehicle moves

2 [Flying Arrows] fly in

Acquisition limit per run: 1

Acquire any one of these first: Blue Jade Hairpin

Read story

A jade hairpin of excellent quality. Simple in design but extremely valuable.

Gold Phoenix Pin

Upon target death

every [Flying Arrow] lodged in the target splits into 4 new arrows

Acquisition limit per run: 1

Read story

A rare and exquisite gold hairpin. Only wealthy families could afford it.

Torn Heart Sutra

[Flying Arrows]

Damage +4

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

Its previous owner had only learned half a move.

Movement Manual

[Flying Arrows]

Damage +6

Acquisition limit per run: 1

Acquire any one of these first: Torn Heart Sutra

Read story

Among all martial arts, only speed is invincible.

Sect Secret Art

[Flying Arrows]

Damage +8

Acquisition limit per run: 1

Acquire any one of these first: Movement Manual

Read story

A martial arts manual stolen from a sect leader.

Lesser Renewal Pill

when generating [Flying Arrows]

Quantity +2

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

A relatively easy-to-obtain tonic pill. Strengthens the body.

Dragon Saliva Pill

when generating [Flying Arrows]

Quantity +3

Acquisition limit per run: 1

Acquire any one of these first: Lesser Renewal Pill

Read story

A tonic pill made from precious materials. Superior in effect.

Martial Arts Codex

[Flying Arrows]

Initial speed +5

This speed does not affect base damage speed

Acquisition limit per run: 2

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

A martial arts compendium that countless people covet.

Longjing Shrimp

[Flying Arrows]

Damage +12

Each time generated, quantity -1

Acquisition limit per run: 1

Acquire any one of these first: Torn Heart Sutra

Read story

A famous Hangzhou dish. But not the most famous one.

Yolk-Free

[Flying Arrows]

Flight speed +12

Each time generated, quantity -1

Acquisition limit per run: 1

Acquire any one of these first: Martial Arts Codex

Read story

Simple ingredients but a pleasant taste. Giving it to a friend quickly raises their favorability.

Huadiao Odd Fish

[Flying Arrows]

Generation count +4

Initial speed -3, damage -3

Acquisition limit per run: 1

Acquire any one of these first: Lesser Renewal Pill

Read story

Sweet, sour, bitter, spicy, and salty—everyone who has tried it says it's good.

Heaven-Earth Delight

[Flying Arrows]

Damage +10

Initial speed +10

Acquisition limit per run: 1

Acquire any one of these first: Torn Heart Sutra, Lesser Renewal Pill, Martial Arts Codex

Read story

An exquisite dish. Eating it strengthens the body.

Spring Cocoon Duo

[Flying Arrows]

Damage becomes 3x

Only 1 [Flying Arrow] can be fired each time

Acquisition limit per run: 1

Acquire any one of these first: Torn Heart Sutra, Lesser Renewal Pill, Martial Arts Codex

Read story

A vegetarian dish cooked using ancient methods, making one's mouth water.

Soul-Returning Pill

[Flying Arrows]

Always deal critical hits

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

A hand-rolled pill of strange color. They say eating it can bring the dead back to life.

Great Tonic Pill

[Flying Arrows]

Base critical damage raised from 2x to 5x

Acquisition limit per run: 1

Acquire any one of these first: Soul-Returning Pill

Read story

A hand-rolled pill glowing with golden light. They say eating it cures all diseases.

Celadon Cup

[Flying Arrows] Heads upgraded to hammer heads

Damage raised to 1.5x

Deals blunt damage

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

A teacup fired from the finest celadon.

Broken Stone Cup

Hammer heads upgraded

Deals an extra 1.5x damage

Initial speed -3

Acquisition limit per run: 1

Acquire any one of these first: Celadon Cup

Read story

A teacup made of ordinary white stone, clearly damaged.

Grenade

[Flying Arrows] upgraded into explosive arrows with 30 base explosion damage

Flight speed -15

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

Common gunpowder. Its explosive power is decent.

Solidified Fuel

Adds gunpowder to explosive arrows

Deals extra 20 fire damage on explosion

Acquisition limit per run: 1

Acquire any one of these first: Grenade

Read story

Gunpowder with a large amount of saltpeter added. Small and easy to carry.

Cluster Grenade

Adds high-energy gunpowder to explosive arrows

After the first explosion, generates 3 smaller explosive arrows

Acquisition limit per run: 1

Acquire any one of these first: Grenade

Read story

Gunpowder made from a secret formula. Small in size but enormously powerful.

Emerald Pouch

Bind explosives to

[Flying Arrows]

On embedding in a target or the ground, a 1-second timer starts, then the explosives detonate

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

A small hand-made pouch for storing talismans.

Deep Purple Pouch

Bind balloons to

[Flying Arrows]

On embedding in a target, a hydrogen balloon spawns ans slowly lifting the target upward

Acquisition limit per run: 1

Acquire any one of these first: Emerald Pouch

Read story

A small hand-made pouch for storing items.

Golden Orchid Wine

[Flying Arrows] on hitting a target

25% chance to generate a [Lightning]

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

A magical wine. Those who drink it together become close friends.

Monkey Wine

[Flying Arrows] changes damage type

Always triggering [Lightning] on hit

Acquisition limit per run: 1

Acquire any one of these first: Golden Orchid Wine

Read story

An extremely rare wine. No one can refuse it.

Wooden Sword Hilt

[Flying Arrows] triggers on crit

Target drop 1 [Copper Coin]

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

A broken wooden sword hilt. A toy for children playing house.

Small Wooden Comb

[Flying Arrows] kill a target

Target drop 1 [Copper Coin]

Acquisition limit per run: 1

Acquire any one of these first: Wood-Grain Hairpin, Blue Jade Hairpin, Gold Phoenix Pin

Read story

It untangles the three thousand strands of hair—and untangles your worries as well.

Blue Jade Flute

Each shot consumes 1 [Copper Coin]

Adding bonus damage equal to the current number of [Coins]

Acquisition limit per run: 1

Acquire all of these first: Wooden Sword Hilt, Small Wooden Comb

Read story

A jade flute that produces melodious notes, adding joy to the journey.

Conical Fitting

When dealing damage

5% chance to trigger an [Arcane Explosion]

Acquisition limit per run: 1

Read story

Core detonation component. Fast response but lower power.

Square Fitting

When dealing damage

Chance to trigger [Arcane Explosion] +10%

Acquisition limit per run: 2

Acquire any one of these first: Conical Fitting

Read story

Core detonation component. Slow response but enormous power.

Relief Valve

When taking damage

15% chance to trigger an [Arcane Explosion] at the point of impact

Acquisition limit per run: 1

Read story

Future-tech regulation system. Reduces physical stress between components.

Pressure Boost Valve

When device is destroyed, triggers an [Arcane Explosion] with 10x damage

Acquisition limit per run: 1

Read story

Future-tech regulation system. Increases physical stress between components.

Basic Storage

[Arcane Explosion]

Damage +30%

Acquisition limit per run: 4

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Button energy storage. Stores some energy and increases fuel endurance.

Mid Energy Storage

[Arcane Explosion]

Damage +50%

Acquisition limit per run: 2

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Button energy storage. Stores a large amount of energy and increases fuel endurance.

High Energy Storage

[Arcane Explosion]

Damage +70%

Acquisition limit per run: 2

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Button energy storage. Stores excess energy and increases fuel endurance.

Basic Large Storage

[Arcane Explosion]

Blast radius +20%

Acquisition limit per run: 2

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Double button energy storage. Doubles fuel endurance.

Mid Large Storage

[Arcane Explosion]

Blast radius +30%

Acquisition limit per run: 2

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Double button energy storage. Greatly increases fuel endurance.

High Large Storage

[Arcane Explosion]

Blast radius +40%

Acquisition limit per run: 1

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Double button energy storage. Massively increases fuel endurance.

Pressure Component

[Arcane Explosion]

Damage +100%

Blast radius -20%

Acquisition limit per run: 1

Acquire any one of these first: Basic Storage, Mid Energy Storage, High Energy Storage

Read story

A component that increases internal pressure in a future-tech rocket.

Vacuum Component

[Arcane Explosion]

Blast radius +50%

Damage -30%

Acquisition limit per run: 1

Acquire any one of these first: Basic Large Storage, Mid Large Storage, High Large Storage

Read story

Adds extra vacuum space inside a future-tech rocket.

Power Component

When [Arcane Explosion] effects the vehicle

Vehicle speed +0.2

Acquisition limit per run: 2

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Special thruster. Provides sustained power to the rocket.

Super Power Module

When [Arcane Explosion] effects the vehicle

Vehicle speed +0.6

Acquisition limit per run: 1

Acquire any one of these first: Power Component

Read story

Special composite thruster. Provides ultra-long endurance power to the rocket.

Drive Core

[Arcane Explosion]

Damage +200%

Blast radius -50%

Knockback direction is reversed

Acquisition limit per run: 1

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

A core that evenly transmits kinetic energy to all components.

Resistance Piston

Each enemy hit by a single

[Arcane Explosion]

Damage +6%

Acquisition limit per run: 1

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Fine piston assembly. Can provide a certain amount of resistance as needed.

Pressure Piston

Each enemy hit by a single

[Arcane Explosion]

Damage +6%

Acquisition limit per run: 1

Acquire any one of these first: Resistance Piston

Read story

Fine piston assembly. Can provide a certain amount of pressure as needed.

Pressure Tank

[Arcane Explosion]

No longer causes knockback

Blast radius +75%

Acquisition limit per run: 1

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

Future tech. Can store internal combustion pressure and release it in a concentrated burst.

Combustion Core

[Arcane Explosion]

Cannot be dodged by enemies

Acquisition limit per run: 1

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

A core that provides internal combustion energy.

Hand of God

Creates an [Arcane Explosion] where the mouse is clicked

Trigger cooldown 5 seconds

Acquisition limit per run: 1

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

External attack component. Deals a certain amount of explosive damage.

Liquid Oxygen Bullet

[Hand of God]

Cooldown reduced by 1.5 seconds

Acquisition limit per run: 1

Acquire any one of these first: Hand of God

Read story

External attack component. Deals a large amount of explosive damage.

Super Blast Round

[Hand of God]

Cooldown reduced by 1 second

Acquisition limit per run: 1

Acquire any one of these first: Liquid Oxygen Bullet

Read story

External attack component. Deals an enormous amount of explosive damage.

Light Sensor

[Hand of God]

Increases vehicle speed by 0.5

Acquisition limit per run: 1

Acquire any one of these first: Hand of God

Read story

Precision sensor part. Activates when exposed to light.

Particle Sensor

[Hand of God]

Increases vehicle speed by 0.5

Acquisition limit per run: 1

Acquire any one of these first: Light Sensor

Read story

Precision sensor part. Activates when receiving a particle pulse signal.

Electron Transmitter

[Hand of God]

Makes the vehicle leap forward

Acquisition limit per run: 1

Acquire any one of these first: Hand of God

Read story

A part that transmits electronic signals. An indispensable component of precision instruments.

Particle Transmitter

[Hand of God]

Makes the vehicle leap forward more violently

Acquisition limit per run: 1

Acquire any one of these first: Electron Transmitter

Read story

A part that transmits particle pulse signals. Massively optimizes information transmission speed.

Alloy Bearing

Enemies killed by [Arcane Explosion] drop double items

Acquisition limit per run: 1

Acquire any one of these first: Conical Fitting, Relief Valve, Pressure Boost Valve

Read story

A connecting component made of mysterious metal. Can integrate all parts.

Speed Limit 100

After killing 100 monsters, the core's energy recovers slightly.

Acquisition limit per run: 1

Read story

This speed is already pretty fast, right?

Speed Limit 150

[Upgrade]

After killing 150 monsters, the core's energy recovers somewhat.

Acquisition limit per run: 1

Acquire any one of these first: Speed Limit 100

Read story

This speed limit is basically no speed limit at all.

Speed Limit 200

[Upgrade]

After killing 200 monsters, the core's energy recovers considerably.

Acquisition limit per run: 1

Acquire any one of these first: Speed Limit 150

Read story

Where on Earth would there even be a speed sign like this?

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