Official game analysis

Probably Stolen: Rat breeding and husbandry guide

Run a breeding cycle without losing the colony to hunger, crowding or disease. The guide separates stable husbandry decisions from player-tested thresholds that can change between demo versions.

Probably Stolen

A stable husbandry cycle

Keep breeding stock, growing animals and sale stock easy to distinguish. Check food, health, age and cage occupancy every day, and leave spare capacity before births. A full cage with no feed buffer is a production failure, even if the colony is still alive.

Breeding and health decisions

Pair for the traits you want, but avoid expanding faster than food and space. Replace aging breeders gradually, isolate a health problem before it spreads, and compare the displayed fertility and growth information rather than relying on one fixed threshold from an older demo.

Harvest timing and market route

Choose a sale or processing point before population pressure forces the decision. Compare the value of keeping an animal for growth or breeding with the immediate value of its output. Preserve the healthiest breeding line instead of selling every high-value animal.

Official game analysis

Names and rules follow the in-game reference material. Availability, prices and unlocks can change; your current game takes precedence. These are reference tools, not a live connection to your save.

Official demo page